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SyxtySyx

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Posts posted by SyxtySyx


  1. Just now, TheSparkPlug said:

    So that wasn’t your awesome base I saw on Stout Crusher’s server?

    I wish I was as bad at building as you are :P

    No, I did not build the community  base area at spawn. I just built a ship. IMO, Weezle is way more imaginative in his builds.


  2. 1 hour ago, Onedown said:

    Im not a computer genius but I would think the overlapping would tax the graphics engine.  Don't get me wrong I think it's pretty cool that it can be done and im impressed I'm just wondering if it is practical. 

    Not sure overlapping/ clipping has as much to do with it as just the number of objects, and rendering the visible textures that are RAM taxing. 

    I'm not a computer wiz either, but I do know that say a small square building block in this game does not have 6 textured sides, it has 12, because the inside faces of the cube are also textured. 

    If your computer is trying to sift this texture information at the the time it is visually rendered, and there are thousands of objects with too much information to process all at once... just my figurings. 


  3. This looks a little cartoony xD  Three decks of cannons. 

    I'm not finished with it yet, that's for sure, but I thought I would give you all a sneek at what I'm messin around with.

    Still obsessed with building on this platform!

    P.S. I usually wear a bandit's hat... I only wear the pan when I'm on "battle station" duty.

    Ylands_180318_050803.png

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    Ylands_180318_050451.png

    Ylands_180318_050627.png

    Ylands_180318_050331.png

    Ylands_180318_050720.png

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  4. I hooked two ships together to make like a cruise boat, there is an obvious quarter block gap that opens an closes while underway. I think I can hide this for the most part. My biggest issue is that even with six engines, this thing crawls about reverse speed trying to drag the other ship.

    Have you experimented with this?

    Ylands_180318_044837.png

    Ylands_180318_044711.png

    • Like 1

  5. I try to respect peoples property on MP. I often use someone's stuff if it is available to me, but then I return it or replace it at first priority. I will always ask if you are online first. 

    If you are to survive in a short lived multiplayer server, you must make friends... at least a few lol.


  6. Finally added to the workshop. I went and made a bunch of stuff unpickable and indestructible.

    *Note* From my experience, compositions with energy circuits have to be reconnected after migration from file. You may have to fudge with the energy bits to make them work after downloading.

     

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