Ahzzz
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Everything posted by Ahzzz
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Dear @Whane The Whip, just to clerify few things, The fact that i dont submit reports on the forum, does not mean i do not submit them using the in-game feature (which i did few times on things bugging me most). And true i try is to play the game, not intentionally search for exploits. I did a quick search on the forum (also with "spawn" tag) and found nothing about such exploits in a quick, non-deep search. I had an idea an wanted to try it out. The fact that i replayed here was only to raise attention to the issue, I know that nothing else good would come out of it... and the few players that showed up and wanted to talk were around 5. The barrier stuff was just an idea how to try make their game interesting ... more challenging ... And i hope you did not miss the information, that i have un-done it already? Hope that the attention so far will be enough to get it fixed ... as a final information ... i tried to fix other issues by using cmd command /killme, and got stuck death forewer .. satisfaction would say ... so from anew.
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Me2 feel free to come for a visit ;-)
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*shrug of shoulders* just wanted to make it "perfect" before reporting it and closing it down ... it was possible to escape from it, even now, BUT you do have a point. I just opened the prison ... leaving it open ;-) you can come for a visit ... BUT I doubt the dev's will fix this anytime soon, it does not have enough "Hate hype" which i hopped for to rise the proper attention to this issue it deserves for a quick fix...
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Did not sound like one ... I DONT !!! ... i do not encourage them to search for a way out of the prison, they can go somewhere else ... original intention was to create a save multiplayer environment. I am testing it myself on me. You are not the one to say who is correct i guess?
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5.(in a video game) the use of a bug or flaw in game design to aplayer’s advantage or to the disadvantage of other players. Yes, (if i quote the same translation) but i was not exploiting a known bug intentionally or a design flaw , I had an idea which i did not know if it even will work and i realized it into life. I am not replicating it and taking advantage of this knowledge. Noone from devs confirmed it is a design flaw (and for me it was not a known system bug), it still might be unconsidered as an issue. If it is an issue AND design flaw, fine, devs please tell us so, I will break down the prison at once. And i hope in some future update, some restrictions (as proposed by me) will be implemented. until then ... i did nothing forbidden ... and requesting a ban, lol, it is like secret police, putting you in prison for something what is possibly even not any brake of law, are you out of your mind?... and I even made sure noone gets hurt by my actions. Period.
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again ... (an angle of view) if its possible, there is a possibility that it was intended as a game mechanic. Honestly don't understand all this "griefers" terminology, as translated being "sad people", i am happy, not sad, and i want to enjoy the game i invest my time into. My crafted badge does it not make me the guardian? Who did I hurt with my actions? Who lost ANY of his time|effort|investments due to my actions? NOONE did. Not a single player. IF they decided to stay, it was their free will to do so AND i offered them even keys for the prison. I created the prison BEFORE any other player joined the world. So why I cant police it? Right, i do not have admin rights to kick anyone as it is not my DS, but I had an idea and realized it, and surprisingly it worked. I am not hurting anyone by my actions.
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I am not exploiting it, i had an idea and i tried it, and it worked. If i would replicate it over and over, i would exploit it. and again, the exploit report is a side-effect, not the main intention why i tried it.
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Dear Kimbuck, Again, what you say is one point of view. Difference is, as you say, also in real life, if you want to enter somewhere you have to hand over your ID to be verified, you are not forced to enter this particular place, you can go to any other. You did not invest anything up until now, so you loose nothing. Its your free right to dis-agree, but it does not mean you are right and i am wrong. Each of us has apparently a different point of view. You maybe did not experience, when someone destroys all your work and investments, just because he can. This game still is not perfect in protecting the effort you put into it (for example protection of boats or the player equipment in barrier zone). It is almost impossible to get rid of a bad person, if it once establish itself, breaking everything what you established. Would you not try to protect your effort and investments you did from harm? Don't you do that also in real life? I do, and i stand for it to be blamed for doing so. I want to play with my friends or new people meet and i gain trust, without the danger of constant destruction of one evil person. I do not have resources to build an own hosted non-stop server. And as every world is just for 8 people, and there are 30+ official worlds, its not like I "give the game a bad name". Regarding the lack of trust, I have done nothing to prove good or bad, it is a new encounter with no previous history, so i guess, the people of this time want an easy road casual with no obstacles and difficulties. But i am an old-timer, for me the game is not memorable if its not having obstacles you can overcome, adventure you can live. And as these worlds are not moderated, i decided to moderate this one myself a bit. all just a different point of view.... p.s.: if such behavior are not wanted by the devs, they should prevent them from being possible ... so if they don't, maybe its intentional to leave this option (to block the spawn point) to the player. p.p.s.: And I already stated my opinion on the spawn location block in the post before. Once I finish my findings, i was and am going to submit an recommendation on a fix (if it is not intended by devs)
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Dear Whane, I do not submit a mid-research report while I still have not all the answers yet. I am reacting on a complaint to my behavior. Regarding cost of others - i only limit new players without any time spent in the game, so they do not loose any effort they invested. I offered Ashbane and his friend Salam (as one of players escaped and having some kind of establishment) a copy key to the prison, but he was not reacting. I also offered new players to let them out of the prison, if they hand me over their broken protective barrier, to see if they are good players or trolls, to somehow moderate who i let to a game where i invested 20+h in building (knowing how easy is to destroy effort and work of others in few minutes, stealing ships, etc). Never intended to keep it, more to place it in some distant-difficult-to-reach place, just to make their game a little more adventurous. I am trying to protect myself from disruption by others which i did not trust. That was the original idea. And the report of exploits is an additional goal. Again, if i would do what you say, it would only need to build few tesla around the spawn spot, which would kill instantly all new spawns. I am not mocking them, or trolling them. I discuss with every player who appears (if present) and try to reason with them. Usual response is just hate and aggression. I am also not replicating this on every server to disrupt the game there, i chose a new-created server, where i was first and did it there to not hurt anyone. Hope this gives you a better insight into my actions.
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Dear all, just to make things clear, we are on a alpha stage development, where every second official servers is crashed or blocked after few days. we are encouraged by the devs to find EXPOITS to let them fix before beta or final release. Yes ... i build an prison around the spawn spot. It was not perfect, but i tried as this idea crossed my mind. And it worked. Since then there were multiple escapes out of the prison. Which i still try to improve (if i would like to have it private, i would just build some tesla around the spawn spot, and you don't even need to have a protective barriere there) So i try to point out the things i think myself are wrong, as blocking the spawn point, or with dirt blast the base, or move an player outside of his barrier to kill him. So nothing to excuse myself from, i am not cheating, just debugging the game. This whole impersonating problem would not be there if the following corrections would be implemented: 1 The spawn location would be a randomized to up to 15 locations on the initial island 2 new special command for suicide would be implemented, in case of getting stuck in an enemy base or blocked in enemy barrier.this suicide kill would act similarly to The kill when you fell through the ground, you would keep all your equipment but you would respond at a randomized location, at the same time it would take 15 secs to suicide, so it could not be miss-used in PVP encunters 3 protect user to be moved outside of his protective barrier when he's off-line, even falling down P.S.: Jinak zdravím bohemia interactive, díky za hru, je moc fajn ...