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Posts posted by handofthesly
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Sometimes you need to have the materials of the other recipe in order for it to open the rest. So for example the Map unlocks with the Quill and Ink instead of the Pencil. Same with the Fur Clothes, you need to craft using the Wolf Hides first before it unlocks the rest of the hides as an option.
Not sure if they are going to change this
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I used the /additem command a lot to help update the wiki and find Item Codes but I can’t now
I would also like to be able to change the weather too when in creative mode
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This happens all of the time for me. Quite annoying really
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So far I have found Bread, Roast Meat & Roast Bird Meat to provide the longest satiation, about 15 minutes.
Next up would be the Baked Potato at around 12 minutes
Then Melons, Pineapples, Roast Starfish at about 10 minutes
Bamboo Shoot Salad, Roast Fruit, Roast vegetables, Raw Meat, Raw Bird Meat at about 7 minutes
Bread Dough, Carrots, Potatoes, Roast Mushroom, Spinach Leaves and Roast Crab at 5 minutes
Corn, Flour, Blackberries, Bearberries, Bananas, Champignon, Oyster Meat, Sea Urchin Meat, Prunella Leaves, Raw Crab, Acai Berries and Raspberries between 1 to 3 minutes so these are the worst but are generally the easiest to find and don't require cooking so good for the first few days.
Hope this helps!
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Hi guys! I can't seem to hold anything or change what is in my hands while riding a horse anymore. Was this an intended feature? I miss shooting my bow while on horse back!
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Just noticed that the username that shows up on both the main menu and the coyn shop is really really weird for me. Have a look at this! What does it mean?
It should just say handofthesly which is my Steam username (has recently changed from hannibal).
Has it got something to do with the original standalone launcher and save files? If you know how to get it to just show my normal username would be awesome
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I feel the need for a scythe or similar tool that can be used to harvest a large area of mature crops at once. I'm getting repetitive strain syndrome spam clicking my mouse to harvest my cotton/flax/corn/wheat etc. I focus a lot on large plantings of crops.
It would look good with a grim reaper outfit!
Maybe have the option of the large two-handed scythe for clearing large areas of crops, grass etc as well as a smaller one-handed sickle for smaller areas? It would definitely save a lot of time and sore hands!
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I’ve always assumed it was due to the items being damaged just the same as your tools when you use them they wear until they break.
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Just had another crash after restarting and playing for a while although this time I wasn't crafting or anything. I had just picked up a whole heap of dirt off of the ground which were going straight into my soil container and then it crashed.
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Hi there,
Just encountered my first crash on the Steam Release Candidate.
I just hit the craft button to craft a beam and it crashed, not sure if this was the cause though. I restarted the game and it took me back a tiny bit to before I started crafting blank paper sheets in the paper press so no idea if this was related.
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It was the latest Steam version when I posted but I see the new Steam Release Candidate has just been released so hopefully this fixes it. It was either die of starvation or use the /killme command as /unstuck wasn’t working. Either way I think I would have lost my gear as I wasn’t “falling” anymore.
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It was strange because eventually we stopped falling and were just standing there, the horse was even going through idle grazing animations. In all honesty it happened so quick that I couldn't tell if it was because I hit an object or a particular part of the terrain. Unfortunately there is no gravestone marker to show me where I died. I managed to use the /killme command to respawn but lost all of my gear. My other horse isn't reacting to my summons anymore either
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Had this happen to me just now while riding my horse, it was galloping. We are now stuck in darkness, I can't move or dismount my horse. Re-logging doesn't help, unstuck commands don't help. I'm stuck!
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I too can confirm this happening, including the lightning! Very spooky
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I've had several times where it won't show my character holding any items I have selected in the hotbar. It happens several times within one session, each time something seems to fix it temporarily. Haven't figured out what triggers it. Quitting to Main Menu and reentering also makes the items reappear temporarily. Very confused
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35 minutes ago, BigBoss87 said:For me material container just work with dirt and sand for now...
Ahh! Many thanks, yes I have now tried Dirt, Sand and Gravel. Only these 3 work with the Material Container that I have found now. Many thanks!
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I can't seem to get the Material Container to work. No item wants to go into the container and I've tried so many items that should be classified as materials!
I've tried it while it is in my Inventory as well as when it's placed on the ground.
EDIT: Thanks to BigBoss87 I have learnt that only Dirt, Sand, and Gravel can be used with the Material Container.
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On the subject of Padlocks again ...
I can't seem to lock any doors or containers/chests. It works on ship helms, engines, car driver seats, cannons, levers and workstations but not chests, doors or energy switches.
Is it meant to be this way?
Also, is it possible to rename the padlocks? Say I've created one for my ship and called the padlock after the ships name - The Jolly Roger for example. But then I want to take the padlock off and use it on a different ship - The Black Pearl - but the padlock is still called The Jolly Roger. Anyway of changing the name?
Many thanks!
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On 11/21/2017 at 1:57 AM, Aleš Ulm said:Actually, there's one more issue that needs to be addressed asap - we just became aware that formulas for the newly introduced padlocks may not show in the crafting panel. There will be a small hotfix coming out for this shortly.
^^ THIS was driving me mad! I thought I must be missing some crucial ingredient or material
The recipes show after the patch, thanks, now I can update the Wiki
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I'm having a lot of fun messing with the new cars in Ylands but there is one feature that I think would work great - Four-Wheel Drive!
The existing cars work fine on level surfaces such as the race track, however, they struggle on uneven, steep terrain both up and down.I would LOVE to have the option to build a 4WD short wheel base chassis with higher ground clearance, big mud tread tyres and a 4 wheel drive Low gear that you could change down into with the press of a button. The low gear would mean you could crawl at a slower pace and maneuver over obstacles safely and the shorter wheel base, higher ground clearance and bigger, grippier tyres would help to get over rocks, stumps, fallen logs and steeper terrain! Basically a shortened version of the Large Chassis or a lifted version of the Small Chassis.
This would make the car more practical in Exploration mode so we can explore the Yland and have a blast off-roading and rock crawling! I think a tow bar and a winch would be great to help get you out of tricky situations too, and a snorkel so the engine can breath in deeper water and ponds without cutting out. I'm thinking something along the lines of this:
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I've been having the same issue, it scared the living heck out of me when it first happened!
Definitely something that needs looking at in future updates.
Recipe not showing
in Bugs & Technical Issues
Posted
That’s interesting Sprout, maybe it depends on which item you pick up first in the game?