Tankbuster
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Posts posted by Tankbuster
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When I'm digging away hills and stuff, I often get tiny floating fragments of terrain left behind.
The only way to get them is to place a tower material underneath them until they merge into the tower, then dig that away again.
The larger fragments sometimes will show up in a dig box, but that's rare.
These offend my eyes greatly. What can be done?
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I did update the server, but the results were the same. In the end, as I mentioned on Discord (but I haven't logged in to see if you read/replied), we decided to use some coyns to rent a little 4 slot server from inside the game. So far, that's been faultless.
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No. The monitor windows flashes up and disappears.
Log_clean
Spoiler
[IN] [29/09 17:27:06.70] RuntimeId: 0.13.1.73949 branch=0_13_0 env=bi:prod <no_platform>[IN] [29/09 17:27:06.71] DsState: Idle
[IN] [29/09 17:27:06.72] Monitor Endpoint: 127.0.0.1:50554
[EX] [29/09 17:27:06.73] System.Exception: Invalid input at p=200 (Ln 6, Col 25): 'ame",<>
'
+t JsonReader.NextToken (Char*, Int32, Int32, TokenValue&)json
Spoiler{
"SessionDataType" : "YlandFile",
"SessionData" : "C:\YlandsDS\SessionSave.ylandsgame ",
"SavePath" : "C:\YlandsDS \SessionSave .ylandsgame",
"nMaxPlayers" : 4,
"Name" : "Yland Game",
"Password" : "***",
"OfflineImmunity" : 1
}It seems to be saying there's an invalid character at the name line in the json. Yes, I've tried without the space, no difference
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On 8/23/2019 at 9:24 AM, Shadow72 said:Hey, the problem you are having with the first error is that you forgot to capitalize file in YlandFile. I would also recommend renaming the folder the server is in from "Ylands DS" to "YlandsDs" as sometimes programs have issues when parsing file paths with spaces in them. As for the console window not fully opening i find that it happens when the server is already running in the background. Try opening task manager and killing the YlandsDs process. That should hopefully fix the issues you are having.
Here is what your json file should look like(Make sure you rename the "Ylands Ds" folder to "YlandsDs"):
{ "SessionDataType" : "YlandFile", "SessionData" : "C:\YlandsDS\SessionSave.ylandsgame", "SavePath : "C:\YlandsDS\SessionSave.ylandsgame", "nMaxPlayers" : 4, "Name" : "Yland of Eden", "Password" : "***", "OfflineImmunity" : 1 }
Thanks for that. Getting a different error now
Ohh, wait. missing speechmark after SavePath. Fixed that, now
[EX] [24/08 14:03:44.04] System.Exception: Invalid input at p=203 (Ln 6, Col 28): 'den",<> ' +t JsonReader.NextToken (Char*, Int32, Int32, TokenValue&) JsonReader.Next () JsonReader.MatchAndNext (JsonToken, String) JsonReader.ReadCurrent () _WovenCode.GeneratedTypeSerialization.ylands_HeadlessServerConfig.Read (JsonReader) JsonDynamicCodec.ReaderInvokeProxy[HeadlessServerConfig] (JsonReader, Delegate) JsonDynamicCodec.ReadDynamic[HeadlessServerConfig] (SerializationBindingAttribute[], JsonReader) TypedJson.ReadObject[HeadlessServerConfig] (CharSpan, SerializationContext, SerializationBindingAttribute[]) TypedJson.ReadObjectFromString[HeadlessServerConfig] (String, SerializationContext, SerializationBindingAttribute[]) ylands.DefaultHeadlessServerController.LoadConfigFile () Logged at ylands.DefaultHeadlessServerController.LoadConfigFile () ylands.DefaultHeadlessServerController.Initialize (HeadlessServerManager) ylands.HeadlessServerManager.EnsureStarted (String) ylands.HeadlessServerManager+<StartHeadlessSessionCoro>d__12.MoveNext () UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator, IntPtr) [ER] [24/08 14:03:44.04] Failed to load server config file +t ylands.HeadlessServerManager.QuitWithError (String) ylands.DefaultHeadlessServerController.LoadConfigFile () ylands.DefaultHeadlessServerController.Initialize (HeadlessServerManager) ylands.HeadlessServerManager.EnsureStarted (String) ylands.HeadlessServerManager+<StartHeadlessSessionCoro>d__12.MoveNext () UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator, IntPtr) [IN] [24/08 14:03:44.05] DsState: Quitting [IN] [24/08 14:03:44.05] There are no more sessions to run [IN] [24/08 14:03:44.05] Quit requested. granted=True [IN] [24/08 14:03:44.11] Quitting
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Thanks, mate. :)
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Many things might have gone wrong here..
The server monitor runs but only with the briefest flash of a CMD window, never to be seen again
So becauseI don't have a server monitor, I can't shut the server down and create a savegame. All the other savegames I've seen are named after the server, but mine is called SessionSave.ylandsgame
I've set up the server and made a world using builtin and that worked fine. But then the serverbox restarted because of Windows updates so I changed the jsonto make it load the ylands file, but the log_clean says, amongst other things
[EX] [22/08 18:16:24.92] System.ArgumentOutOfRangeException: Specified argument was out of the range of valid values. Parameter name: Ylandfile
I'm sure the path is correct but the game server doesn't start.
json
{ "SessionDataType" : "Ylandfile", "SessionData" : "C:\Ylands DS\SessionSave.ylandsgame", "SavePath : "C:\Ylands DS\SessionSave.ylandsgame", "nMaxPlayers" : 4, "Name" : "Yland of Eden", "Password" : "***", "OfflineImmunity" : 1 }
Any help would be greatly appreciated.
Tiny flying fragments of dirt/rock/sand after digging
in Bugs & Technical Issues
Posted
On top? not tried that!