Aggressive Wildlife - Hostile Animals are harder and do not warn of Attack. Passive Animals attack back if attacked.
Extreme Weather - More Storms, Blizzards, Heatwaves and Fog. Colder nights.
Aggressive Natives - NPC's are harder and do not warn of attack.
Moon Phases - Moon has Phases, Full, 3/4, 1/2 and 1/4 with varied levels of Lightness/Darkness.
No Moon -
Seed - Carried over from Open Play
Length of Day - Integer in Minutes(10-100)
Sixe of Islands - Carried over from Open Play.
Player Health - Integer no. Hearts (2-5)