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  1. I know you (devs) have a lot of exciting features to add to your already amazing game. I'm confident that it will improve more and more and become a favorite for many. I have a few ideas that i thought would expand the creative options of the current gameplay. So if your piggy bank isn't too full, here's my 2 cents... Marriage and mechanics of items: For example, I could attach a bookshelf to a door and "marry" them to where the door still had its open and close mechanics but the bookshelf would move with the door. Another example would be like a wall lamp attached to a switch where the lamp still functions but moves with the switch lever perhaps only needing power going through the switch... you see where im going with this. Floating platform weight and movement: I think floating platforms should have some weight vs altitude properties. The more you build on them the lower they float from where you placed it. Even your avatars body weight should effect it slightly. Remedy this by adding more floating platforms. It would also be really cool if we could then attach a helm and sails and...well again... i think you know where im going with this. Rail system: Some kind of rail system would be amazing. Trains, mine carts, overhead track with suspended carts? Also, mechanical track components... track switches, unmanned electric tracks, electric end bumpers that send carts back to the beginning, etc. Crafting Station Inventory: This one is pretty self explanatory. IMO, adding a small inventory to each crafting station would help tremendously with organization and eliminates the need to run all over your base from container to container looking or the right components. Lastly, here are a few small things that would improve overall quality of life IMO. On/ off switch for headlamps Propeller Pack is too OP, needs a charge. Ability to lock any item placed when not using the grid. Pertaining to the above, right click to open items such as gates when placed not using the grid instead of E. Hit boxes ot some items are too large and cover smaller items near them stopping you from picking those items up. Flares that can be seen from a long way away (hoping draw distance gets better) Center door handles so when aligning double doors they line up. Fire cooks food through walls. Gun sounds are inaudible to other players. Would love to see water pump, oxygen pump, pressure doors etc for underwater bases. I could sit here and think of awesome additions forever, so ill just stop there... Ya'll have got this on lock and im excited for the future of this game. Thanks!!!
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