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Felixanator

Multi-player Bugs Encountered

Question

Hello Ylands Team, 

My friend and I bought the game a week ago and we're having a blast just going through the content. I understand that this is still in EA, so I would like to report the bugs that I have encountered in my 70+ hours of game play in multiplayer mode. You might have already know about some of the bugs or glitches below, but just in case, I will still list everything. 

Building

1)Things disappearing when placed in free placing mode, especially on ships. 

2)"Not enough space to build" warning message shows up - when clearly the terrain is empty (also flat and without objects).

Inventory

1)Things disappearing in inventory, but the slot is still used up.

2)Things moving out of inventory window, appearing below the window in an extra line -floating.

3)When dropping things on the ground in caves, the item goes through the ground and appear at a lower level in the cave.

Ships

1)Walking on the ship/running into objects on the ship, results in character being teleported into the water or area outside the ship. 

2)When ship is moving, especially with engines, letting go of helm results in character moving back, almost falling into the water. (ship was so fast that the character's speed wasn't in sync with the ship's, resulting in inertia pulling character backwards, EVEN THOUGH character is not moving/jumping and is just standing there after letting go of the helm.)

3)climbing ladders on the ship results in character flying into the water. (this ladder is one that I built on the ship.) climbing the ladder that comes with the ship results in my character sometimes getting stuck in between the ropes of the ladder. Climbing ladder successfully results in my character facing backwards on the second floor, so when I press move forward, I drop back down to the first floor again. 

4)Sometimes the ship becomes a black mass, and the features of the ship wouldn't load, I can't see the things I've built on top, I can't even see the ladders that initially comes with the ship. 

5) Hitting a bird while on the seas, results in my ship flipping into the air/almost overturned/turned upside down/turned direction/turned backwards, etc. The bird is like an obstacle that cannot be passed. 

6) Map details disappearing every time I reload a multiplayer game. 

Energy/Electricity

1)Scenario 1 - I set twenty streetlights in a row, all connected with the linker. Each streetlight uses ONE energy. I have a wiind turbine that gives TWENTY energy. Only 11 streetlights lights up, and the other 9 doesn't, even though they are all linked together. 

2)Scenario 2- Same thing with using splitters. Out of 5 lamps, only 3 lights up even though there is ample energy supply. 

3)Suggestion - Can the energy lines be invisibile/toggled off in the future? The green lines floating in the air is not exactly very artistic. 

Gathering

1)Objects floating in the air, shouldn't there be gravity pulling things to the ground? (for example, after cutting a tree, the logs stay in the air)

2)Cannot cut tree into logs after it is cut and fell to the ground. (this just happens sometimes, but I tried every angle and I couldn't find the option that says "cut down" pops up) Restarting the game "fixes" this. 

Engines

1) When fueling engines with coal/charcoal/etc, after multiple clicks, the selected fuel in the hotkey bar will just reset into my fists, and I start hitting the engine with my fists if I continue to click. I have to re-select the coal again. 

Weather

1)Weather coming in through roofs/ caves/ walls.

Cars

1) Cars disappearing in multiplayer after reloading game. Not just one car, but 3 cars, basically all the cars disappeared. Goodbye hard earned resources :(

 

I noticed that this is a long list. These issues are what I can think of for now, I will record more as I continue to play the game. Hopefully some of these issues gets fixed soon! Anyways, I think the game is great and please keep up the good work. This game is full of potential and I can't wait to see how it progresses in the future! 

Love,

Felixanator

 

 

output_log.txt

output_log_clean.txt

Edited by Felixanator

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