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Spyler.X

0.10 Editor Tutorial: Plots for cities

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hi

The truth is that I was busy and I was not going to participate but today I had a little free time and I was testing the system of land edition, and the truth was very simple.
So most of the logic is some visual effects and dialogue.
I was testing with the player's paper to establish a single owner but I could not make it work well.
Later on I will try with a single object or perhaps recognizing the name of the player so that it is more comfortable.

Anyway, it could be completed until the plot was as safe as a protective barrier.
also missing to incorporate a payment system.

this is what gave me time to do here in Spain on day 3 and it comes to an end.

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As I said the terrain editing system is very simple basically in the activation area the logic of the game start disables the terrain edition.

and enables entry and disables the exit.

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this is the part of the dialog, if the answer is if you enable the activation zone and some effects if the answer is not the npc it shows a message

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and this part added are the effects of teleportation, basically every second reproduces an effect and a sound.

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Edited by spyler.1989
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Hey Spyler sorry if this sounds rude but is there a chance you could put some screenshots up in English? I really like this idea good job.

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4 hours ago, Squiggle said:

Hey Spyler sorry if this sounds rude but is there a chance you could put some screenshots up in English? I really like this idea good job.

Yes of course without problem, but I did it a bit fast so I'm sure it can be improved^_^

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