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RedEagle_P1.

Collision Box

Question

Many times in games we create background scenes which need-not have collisions at all. I would love to be able to create a triggerzone-like box to cover huge areas of background that dont need collisions in which no player can enter (the box is one big low-poly collision matrix) but has no collisions inside it. 

This would speed up our games 300%. 

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