With the variety of different competitive game modes we're coming up with, I've been thinking about better ways to handle players who try to log in while a competition is in progress. I don't like the idea of just refusing to let someone in. Could we, instead, have some way to "force" them into a specific camera mode, like freecamera? I would prefer that we could control where they are allowed to go somehow, such as disallowing their camera from passing through terrain or walls, or going outside of the defined play area, AND being able to set their camera's position (move it into the play area while their avatar stays outside).
With the variety of different competitive game modes we're coming up with, I've been thinking about better ways to handle players who try to log in while a competition is in progress. I don't like the idea of just refusing to let someone in. Could we, instead, have some way to "force" them into a specific camera mode, like freecamera? I would prefer that we could control where they are allowed to go somehow, such as disallowing their camera from passing through terrain or walls, or going outside of the defined play area, AND being able to set their camera's position (move it into the play area while their avatar stays outside).
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