At the moment we are able to hide logic, terrain, plants etc which is very useful. I would love to be able to hide specific entities and groups by selecting them and pressing H or some other sutable key. There are multiple examples where this is useful like doing the interrior of a house, you might want to hide a wall or you are making a big mansion and you want to hide the roof so you can see the floor layout, or you are selecting something in front of a wall , boom just hide the wall.
This would work well with a layer feature, being able to build on different layers and hide specific ones, possibly some other features could work well with that as well event listeners listening to a specific layer?
At the moment we are able to hide logic, terrain, plants etc which is very useful. I would love to be able to hide specific entities and groups by selecting them and pressing H or some other sutable key. There are multiple examples where this is useful like doing the interrior of a house, you might want to hide a wall or you are making a big mansion and you want to hide the roof so you can see the floor layout, or you are selecting something in front of a wall , boom just hide the wall.
This would work well with a layer feature, being able to build on different layers and hide specific ones, possibly some other features could work well with that as well event listeners listening to a specific layer?
Share this post
Link to post
Share on other sites