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Aleš Ulm

Sneak Peek #10

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Hi there, fellow ylanders!

What’s new with Ylands, you might ask? I’m not sure how you do it, but once again you’re asking exactly at the perfect moment since something very cool has just happened. 

Our programmer Petr, who has been continuously performing his magic deep within our game's dark places, has finally emerged... victorious.  Not that there wouldn’t be a lot of things still waiting to be improved, but in the last build we’ve gained at over 20 additional frames per second (actually sometimes way more than that) at some locations / situations where the game ran very poorly before. I think that especially those with slower PCs will welcome this along with the fact that the GFX settings panel now works better than before.

Also, a lot features are getting improved based on your feedback (the built-in feedback tool is proving to be very handy) - from major stuff like improving/finalising gamepad controls to rather small, but very important changes like adjusting (enlarging) the containers contents.

 

containers_concept.png


The next update, Enjoyable Editor is close to be released and although it will be definitely nice addition to those existing, we’re already looking forward to one coming after that which, we have reasons to believe, change the way you play Ylands and will make it (especially the survival game) a lot more fun.

And that's it for this week - looking forward to seeing you the next one and in the meantime, you stay classy, ylanders!

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