Nikki Severin 1148 Posted June 4 Ahoy Ylanders! After the exciting news of last week (watch here ICYMI) we are back with another announcement: Update 2.3 is live now and packed with content! Are you ready to get your ELVEN EXPEDITIONS started? Random Encounter Objectives Random Encounters were given mini quests! Each Encounter now has a quest you can complete and to make sure you know exactly what to do, we included a way to track its progress. Luring lighthouse A new chapter of the story takes you to the Monsoonal region where strange things started happening. Could this have something to do with the arrival of elves into the region? It is up to you (and Horatio Reginald Elmwood, of course) to find out what's going on! Gamepad support FINALLY! You can play Ylands with a gamepad, including an aim-assist support to help you during combat. New Random Encounters created by community Ros Bobb has been given a makeover by our community. In each region, you can find new stalls, galleries, and houses made for Ross Bob! Quality of life improvements You may now use the free-placing feature for your blueprints, it can be freely rotated and snapped to ground at your will. And a few more things here and there EDITOR improvements Polished ease of use of input fields throughout the editor. Merged Terrain and Advanced Terrain Tools and split Game Logics into Basic Logics and Script Logics. Custom Enums are now a standalone Visual Script Category. Custom Localizations basic workflow introduced - create your own localization tables for custom games. Positions and Rotations in Visual Scripting reworked to be more intuitive. New Project Browser makes searching and opening Editor Scenarios much easier. Are you curious about other new features, fixes and additions? See the Changelog for update 2.3 here: 2.3 Elven Expeditions - Changelog - Changelogs - Ylands 2 Share this post Link to post Share on other sites