Ridingkeys 6 Posted December 19, 2017 Something that I think would be useful for a lot of different gamemodes is to limit active player roles. For example: Player1 is alive as an Engineer, and the Engineer limit is set to 1 alive. That means if Player2 wanted to be an engineer he would have to wait for Player1 to leave the server or for Player1's character to die. This could be an optional parameter in the Player Role game logic. Share this post Link to post Share on other sites
0 Houp 237 Posted December 20, 2017 Hi, thank you for your suggestion. This feature is planned. Share this post Link to post Share on other sites
Something that I think would be useful for a lot of different gamemodes is to limit active player roles.
For example:
Player1 is alive as an Engineer, and the Engineer limit is set to 1 alive.
That means if Player2 wanted to be an engineer he would have to wait for Player1 to leave the server or for Player1's character to die.
This could be an optional parameter in the Player Role game logic.
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