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Spylerx

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Posts posted by Spylerx


  1. 29 minutes ago, Stephenw1992 said:

    Nice!
    I had thought of using the raft but found the objects just passed through, how did you manage to get them fastened?
    As i was typing that i realised i could have saved a raft with objects built on it (in game) as a comp to use as a solid base *facepalms*

    ^_^ it is not necessary to enter the game

    to add objects to the raft simply place them in the editor with the option to adapt to everything, make sure you are pointing to the raft when you place them

    • Like 1

  2. 1 hour ago, Stephenw1992 said:

    that is really cool man. do you have it fluidly turning? i.e are you able to control exactly how far it turns and have it moving using relative global or local?

    is in local, both the drone, and the control box, are built on a raft, to achieve uniform movement.

    The control tower makes 90-degree turns and vertical displacements with automatic deactivation
    The rotation of the drone is manual, if the tires are linked with an offset rotation it will serve as a visual level, since they will rotate only when the drone is not level.

    I will try to apply precise rotations to the drone, although this will make a more technical driving, and will have a greater load of logic. 

    In the current state of the model it is very fun to fly it ^_^


  3. 50 minutes ago, Stephenw1992 said:

    yeah this is normal. when you have logics like these time triggers that need to be used multiple times, have them disabled by default so you can enable and reset to default as required, allowing you to use the same limited logic limitless times

    Thank you very much stephen, in the end I have achieved it with higher values since small values produce a certain delay sometimes. What makes the turn lose precision.

    I can already drive my drone remotely with rotary controls to follow the target :D

    • Like 1

  4. I tried with that before, I put a time trigger that rotated 0.5 degrees every 0.001 seconds and another activator that deactivates the logic every 3.601 seconds so I got a fluid 90 degree turn, but it only worked once.

    I keep adjusting some values and adding logic I think that in the end I'll get it but it's not easy xD

     

    a problem that I have is that the repetition time is not activated with the logic but is always active with what the rotations depend on which moment the clock is when you press the lever


  5. good more than creating videos are simple visual explanations as a test.

    Now I am experiencing if I can make more specific turns, that is to say that when you press rotate, just turn x degrees and stop automatically. But the logic of delaying action only works the first time.
    Maybe you have tried something with this.


  6. 5 hours ago, Stephenw1992 said:

    you guys are ahead of me!
    I'm working on the "taking flight" episode now!
    I'm sure i'll still have some tips and tricks for you though ;)
    those creations are looking really cool!

    I'm sure of that Stephenw1992 , I'm looking forward to seeing your tutorial, I want to know how you did to be able to fly.

    It was not my intention to get a full flight, but that's what came out when the boat improved. 
    Also my explanations are very brief, you explain everything much better for everyone.:)

    P.S.:Maybe one day I will do some tutorial in Spanish xD


  7. flying moto V1.0

    20180408021646_1.thumb.jpg.9ada96e747860f74c468ea9023591bff.jpg

    This with a few simple controls, only has horizontal rotation so that it is easier to handle. So to level it, a flat surface is necessary. I'll put one with all the controls later.

    To start flying, sit on the wooden stool, when you get up, you will be in the correct position.
    Press the stop lever before starting to fly.
    The vehicle can land on the sea, this will generally cause it to lose its level and need to land in a flat place.
    Always carry a shovel, it will be a great help to land in certain places.

    In the video shows a little this, even in the end you can see how I break the drone xD
     
    * When loading new area the logic will suffer a delay that will make them fall a little.

    they can always suffer some accidentxD

    20180408014252_1.thumb.jpg.1892571c7457d335848f8c28967217b1.jpg

    • Like 2
    • Haha 1
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