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Oliver Hope

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Everything posted by Oliver Hope

  1. Oliver Hope

    UnPickable Vegetation

    Thats not really viable right now but thanks for the suggestion. I havnt seen it break the game so i shall wait till a better alternative comes along
  2. Oliver Hope

    Lighting/View

    Hey Lighting is a quite a big part of my game and there are a couple things that hinder it being the best it can be: 1)Ambient light around players enable players to be bale to see without a light but i would like them only to be able to see properly when holding a torch. 2) You can set the light using an interior logic but it would be nice to be able to set it to a unique player, in my game i would like one team to see better in the dark AKA have night vision i think...
  3. Oliver Hope

    UnPickable Vegetation

    This is all very well for one entity but if you have a whole garden for example this would not be very fun, i feel like it should be an entity property similar to pickable or indistractble
  4. Hey So at the moment players get teleported with an entities they are controlling, this is a problem for me because players get teleported when hit and if they are sitting on something that goes with them. Right now i have the script setting the controlled entity to non and this works but it doesnt feel like the right way to do things i think this should happen naturally. On a side note when doing the above im still in the sitting position when teleported
  5. Oliver Hope

    Editor: Highlight pickable/destructible objects

    Is it possible to select entities in multiple different groups at once using this method ?
  6. Oliver Hope

    Unpickable

    Check out this link as well
  7. Oliver Hope

    Unpickable

    Simply select multiple objects > go to object properties > uncheck pickable. This only works if all the objects you selected have the property. Note this applies to any other object properties
  8. Hey I found it possible to glitch through this van by jamming myself in a corner and spam jumping, quite possibly my van could be adjusted but more importantly this could be exploited in other games and explore.
  9. Oliver Hope

    Ability to glitch through blocks

    Hey if its not too confusing the van is in the Thieves vs security game that i have sent you before
  10. Hey this has happened to me before, when i added some new script all scripts break compleatly, nothing even trys to work as far as i can see. here is the sceneario: THIEVES_VS_SECURITY_V4.5.zip
  11. Oliver Hope

    P1 Building Competition! #5 - The Story Build

    I am in irl permitting, it is gonna be low on my priority list
  12. Hey I presume the outup log writes the given text somewhere but where can i see where it has been written? thanks
  13. Oliver Hope

    No Logic working

    I dont believe it is either of these causes i simply added quite a few new Event listeners add entity templates
  14. Hey In my game i am using the set interaction entity to detect when someone interacts with a bank safe(exit a vent) I teleport them to a location when they interact, this has always worked fine when testing in the editor but when playing in multiplayer works for everyone else except me. Heres the deal we host from Canada and i live in South Africa so i experience hectic lag and this is most likely the problem. I feel like Lag is effecting other custom logic that...
  15. Hey so it turns out other people are also having issues, its not working for me at all and its unreliable for others here are the output logs: Mine: output_log.txt output_log_clean.txt Another Player: output_log (1).txt output_log_clean (1).txt ReadEagle (Host): output_log (2).txt output_log_clean (2).txt sorry for the late reply i was busy and also had to find people to test with
  16. hi a couple bugs i have ran into: control dragging scripting segments: in some occasions control dragging to duplicate doesn't work. I holed control, click and then drag, my cursor moves but no block is duplicated. When i exit and reenter the logic the duplicated segment is where i dragged my mouse to. This is happening irregularly in one of my global storages and possibly in some others. I can send you a .yland if that would help debugging. Wrong colors...
  17. Oliver Hope

    Clearing arrays _ Solved!

    Hey all Im needing to clear a few arrays at the end of my game before the new round. I tried setting them to an array called null which didn't have an items inside but this didn't seam to work. any other suggestions?
  18. Oliver Hope

    Clearing arrays _ Solved!

    Thats an interesting way to do it and it worked! thank you very much @Indomitus
  19. I have been having problems with control clicking several blocks that i know can be control clicked and i think iv had this problem with stuff other then local variables. How should i send the scenario?
  20. Oliver Hope

    Time Trigger min delay

    Hey In the old logic i remember having a very small minimum delay between repeats in a time trigger something like 0.0001 or 0.001 seconds but now the minimum delay is 0.03 i presume this is for performance but it can make animations a bit jittery so I would like to know what the reason for this is and will it change?
  21. i can confirm that this was also a cause for me
  22. Gladly but I'm not sure how to do this
  23. Oliver Hope

    Time Trigger min delay

    Thanks, awesome to here that we will have proper ways to move parts! is this something i can share with others outside the dev hotline?
  24. Oliver Hope

    Competition Winnings not in yet!

    Some more evidence
  25. Oliver Hope

    Competition Winnings not in yet!

    Hey all This message is my opinion and I am not representing anyone or group. However i am part of a group that entered a competition hosted by tencent, here is my disappointing experience... This reply is very similar to the above post but i wanted to bring my personal experience into it. Most of you will probably know that quite a while back Tencent hosted a Ylands competition with prizes adding up to 30 000 dollars, thats a lot of money for most of...
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