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greyfoxzb@gmail.com

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  1. greyfoxzb@gmail.com

    I think the Visual Scripting could use...

    It needs the Events that have Arguments fixed. https://imgur.com/a/YK2xtF7 It needs the ability to use notepad to do text-scripting ( visual is awesome but let me at the notepad and provide a wiki with syntax and it gets super powerful ) it needs the object panel on the normal editor to have options for re-spawning entities after they are changed/killed EG: Respawn(True/False, Position, Orientation, RespawnTime) It needs Copy/Paste / Duplicate, Shift Select, Select All Hotkeys
  2. greyfoxzb@gmail.com

    Script Editor Bugs - Please fix!

    First off Great job on adding the script editor and expanding the possibilities for Ylands! This is not personal its about making this game the best it can be! That said please fix these issues ASAP! - There is no Copy/Paste, Duplicate, Cut/Paste, Select All, Shift Select Hotkeys/Options in the Script Editor. This is .. Annoying to say the least. Currently any Event that has an Argument does not work as you cannot add an argument. This means, On Kill[Entity] Does not work as does Triggers like OnExit[Trigger Entity] you cannot set the trigger entity etc. When Spawning an entity you cannot access it via script. For Example If I wanted to Spawn lets say a Wolf and then set its Label or colors etc I do not see a way to do it using only the script editor. I also do not see any object properties for re-spawning an entity after it has been picked up, destroyed, moved, killed, etc in Short: There are no There is no Copy/Paste, Duplicate, Cut/Paste, Select All, Shift Select Hotkeys/Options in the Script Editor. Cannot use Events with Arguments Cannot access Spawned entities within the script editor Cannot Re-spawn Entities using only the script editor Object Properties need to be fleshed out
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