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Chromedome2

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Everything posted by Chromedome2

  1. CTRL+D to duplicate is a pretty nifty shortcut I didn't even know existed. Do you know of a shortcut to delete all those Reference Points when you finally do get the shape you want? I had a ton of reference points in this balloon when I finished and deleting them one at a time was a pain in the ass!
  2. Chromedome2

    Swimming Anyone?!

    Pool 2, the larger one can be found here https://workshop.ylands.com/asset/660 Both Pools 1 and 2 are completely Blueprint friendly meaning what you see is what you get even if you Blueprint it.
  3. Chromedome2

    Dev Diary #50

    Stop beating around the bushes and just spit it out. I have no specific thought on any one thing. I see the big picture and I don't like it in the least. And no, I do not want to pay extra to get access to more of the same old deco that we all paid for.
  4. Chromedome2

    Dev Diary #50

    Why should my opinion differ in the least? They made the damned deco rare for a reason. It's always been in the works to repackage them and sell them to us again!
  5. Chromedome2

    Dev Diary #50

    It's the way of corporations these days to not only sell us something but in an ongoing effort to have their cake and eat it too they repackage it and sell it to us again! Now, I paid for the use and the enjoyment of every single solitary asset and feature in the Ylands game why should I pay more or pay again ... and keep paying again every time they figure out another way to repackage it? As as for the player made assets if anyone should be compensated for them or any part of them it should be the players who made them. Microtransactions? It's a scam!
  6. Chromedome2

    The Perfect Hot Air Balloon!

    https://workshop.ylands.com/asset/645 Chomedome2 here, aka Lego_Man With a new addition to the Workshop; The Perfect Hot Air Balloon! It's not only perfect but it's Blueprint friendly too.
  7. Chromedome2

    The Perfect Hot Air Balloon!

    Ah, my mistake in saying that it's "Blueprint friendly". When I tested it I did not realize that I was testing it in a Scenario. Apparently, poles do not make it into the Blueprint process when you build it in Explore mode. But it still looks good when you build it! I've been building one in MP Explore and let me tell you that the process is labor intensive but well worth it in the end. I just wish the Blueprint didn't require the poles if it's not going to include the poles! That's what the ropes and the hanger frame are made of... Big disappointment there.
  8. Chromedome2

    Higher stack Counts for Cloth

    Since the addition of Ylands latest features like Compositions and Blueprints players like myself have been able to create some amazing new content for the game! Like the Beach Sets [pictured below] which were but the simplest things to create using only a few awning blocks, a pole and a sleeping mat they didn't require much and so gathering and storing the materials to build them was no big deal. But then we get to the more elaborate creations like this pricy new Hot Air Balloon [also pictured below] which costs a whopping 13,000 + Cloth and other various materials to construct. Gathering that much fiber alone to make the Cloth is labor intensive but it can be done! The real problem is in the handling of the cloth; Cloth only stacks up to 10 per slot and even the largest storage container only has 18 slots...And if you do the math that means I'd need no fewer than 722 Storage Chests just to store the Cloth alone, nevermind the other various materials ...for that one balloon. With the Flying platform, I intend to build as many a 7 of these beauties from blueprints in the air and create a static "Hot Air Balloon Race" experience. That's a lot of Cloth! Not all the balloons are that expensive but to make my point we need higher stack counts just to prepare for such incredible undertakings! I for one, do not intend on running around all up and down to build these things. The ideal way to do it is to prepare and store the materials ahead of time and then dump them all into the Blueprint machine when you're finally ready. God forbid that we don't have higher stack counts when it's time for me to build the Zepplin!
  9. Chromedome2

    The Perfect Hot Air Balloon!

    There's been a big issue with Bohemia Interactive and the Workshop and Steam in getting my name "Chromedome" on my account. Many of you may know me as Lego_Man and in fact, that is where you'll find all my creations ...at the Workshop listed under Lego_Man but I really want my "Chromedome" name back from my other account because they made it so confusing to link the damned game in the first place that I unwittingly created a secondary BI account and you know how it goes from there... Chromedome, Chromedome2, and Lego_Man are all me. And my creations though few are among the very best!
  10. Chromedome2

    Multiplayer issues

    Playing on a MP dedicated server with Keyboard and mouse: I experienced this bug where after I ate a roasted fish I was still holding the roasted fish even after I selected the fishing Rod on my toolbar. An endless loop of clicking sounds and the flashing red-lettered warning "FAILED" continued only until I killed myself as there was no other way out of it. output_log.txt output_log_clean.txt
  11. Chromedome2

    [BUG] Can't Select Items

    Hello Ane, This same bug has happened to me, on a MP server with mouse and keyboard today. The included screenshot shows that I am holding the fish that I ate already and have selected the fishing rod on my toolbar. What is not so obvious to you is that there was a constant loop of clicking sounds accompanied by the flashing of the big red-lettered warning "Failed"... The only way out of it was to kill myself. output_log.txt output_log_clean.txt
  12. Chromedome2

    0.10: Clever Coding (27/08/2018)

    Well, gee guys, maybe one of you can make a new video tutorial on this as the editor's UI has changed quite a bit since the last one I saw. Red, I think you made that last one...
  13. Chromedome2

    0.10: Clever Coding (27/08/2018)

    The editor must be broken in terms of setting the angle of rotation when attempting to create circular buildings and objects. It won't let me set the angle of rotation without it reverting back to the previous settings as soon as I select an object to rotate it. The premium Blueprint "Workspace" is a wonderful example of some of the things we should be able to accomplish in the editor but because there is no way to set an object's angle of rotation or even how far it should rotate this is impossible.
  14. Chromedome2

    RESOLVED Upload WorkShop

    Help Me please, I am having the same issue with the workshop not allowing me to upload any of my compositions... They're very tiny files and the biggest one is only 12KB. For a while, I was able to upload them in series one after another with no issues and then all of a sudden it wouldn't let me upload anything at all. I have uploaded 7 and I only have 5 more to go. I recently had BI merge my two existing accounts so that I could link my game to the workshop. I've been having issues ever since... On the workshop and in-game I am Chromedome, but if I want to change my nickname or my avatar it says I am logged in as Lego_Man (a name I haven't used in a very long time...) and returns the error message "That name is already taken."...well yeah, it's taken by me. Even though I am logged into the workshop as Chromedome all my compositions are credited to Lego_Man and it won't let me upload anything anymore.
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