-
Content Count
656 -
Joined
-
Last visited
Everything posted by Chocho-bis
-
RESOLVED Custom Images break in PC only games
Chocho-bis replied to ocnoglittle's question in Bugs & Technical Issues
Issue was fixed in 1.5.1. -
RESOLVED [YLD-28150] Pizza Recipie required item error
Chocho-bis replied to thundarcrash's question in Bugs & Technical Issues
It was changed to any edible mushroom to make more sense in 2.0 -
RESOLVED Placing blueprint table dang near impossible now.
Chocho-bis replied to spiritchaser28's question in Bugs & Technical Issues
We tweaked this several times (in 1.6 1.9 and lastly in 2.2) so it should no longer be a problem. -
RESOLVED Disappearing Rhododenoron bushes
Chocho-bis replied to SandyT's question in Bugs & Technical Issues
Issue was fixed in 1.8 -
Issue was caused by some weapons (bows crossbows) which could slightly change player collider and thus causing collisions with ships. Issue was partially fixed in 1.6 and completely fixed in 2.1.
-
RESOLVED Moralibur name string display
Chocho-bis replied to thundarcrash's question in Bugs & Technical Issues
Issue was fixed in 1.6 -
RESOLVED [YLD-28147] Game unresponsive after exiting exploration
Chocho-bis replied to spiritchaser28's question in Bugs & Technical Issues
Issue was caused by insufficient memory (4GB) and game was not able to handle that. With passing years game updated to newer version of unity engine and many new features were added thus we had to increase the memory minimum requirements. There were some memory leaks (most of them are fixed between 1.6 and 1.8). There is still one memory leak from this issue (when you travel between two islands repeatedly not every memory info about is cleared properly) but it was reduced significantly (right now you will add 100MB per 10 minutes if you are constantly moving between two ylands it was almost 800MB before). So to summarize there is still room for optimization, but mentioned issues are no longer that severe. -
RESOLVED Not enough space (next to blueprint)
Chocho-bis replied to AAAFrom's question in Bugs & Technical Issues
Area was lowered but this is expected behavior. -
Should be fixed for a long time now. To clarify it can still happen if you have unfinished blueprint in proximity area (it is considered weld and preventing collision during building thus designed behavior). Finishing blueprint will fix it.
-
RESOLVED Ability To Glitch Through Any Door/Wall
Chocho-bis replied to iZambeh's question in Bugs & Technical Issues
To clarify yes, you can do it on a ship which is not anchored. (ship is moving and to synchronize everything perfectly especially in MP would cost so much performance that game would be unplayable especially with big ships). Ships are now automatically anchored when player leaves them (since 2.1) so it should not be a security issue any longer. -
Was fixed with UI refactor in 1.8.
-
Was fixed back in 1.8.
-
Should be fixed since 1.6
-
Problem was that some encounters actually did not flag papers as unique and consider them as blank, should be fine since 2.0
-
RESOLVED Exploration 1.5 Padlock won’t unlock.
Chocho-bis replied to Deadeye_Rob's question in Bugs & Technical Issues
Issue was fixed back in 1.5 hotfix. -
RESOLVED 1.5 Experimental Exploration conflicting save?
Chocho-bis replied to handofthesly's question in Bugs & Technical Issues
Should be fixed properly with new experimental when everything is stored separately, should be fine since 2.1. -
RESOLVED [YLD-27188] BUG: Adding player skills with a trigger
Chocho-bis replied to Valour4Eva's question in Bugs & Technical Issues
Fixed back in 1.5. -
RESOLVED [YLD-26851] Move to inventory tile sometimes duplicating items instead
Chocho-bis replied to ocnoglittle's question in Bugs & Technical Issues
Was fixed in 1.5. -
RESOLVED [YLD-24568] Zooming while editing scripts
Chocho-bis replied to Azazil00's question in Bugs & Technical Issues
Was fixed completely in 1.7. -
RESOLVED [YLD-26672] Crash with Unity Error message
Chocho-bis replied to spiritchaser28's question in Bugs & Technical Issues
Issue was fixed back in 1.5 (was caused by too big welds, safety measures are now in place in editor and will warn player about problematic welds which need to be made smaller). -
RESOLVED [YLD-26883] Particles on dedicated server (1.4.1)
Chocho-bis replied to Azaren's question in Bugs & Technical Issues
Issue was fixed in 1.5 -
RESOLVED [YLD-25769] Can't remove player's skill
Chocho-bis replied to F.hao's question in Bugs & Technical Issues
Issue was fixed in 1.4 -
DEV ANSWER [YLD-11801] Beige Clothing while chopping wood.
Chocho-bis replied to Igor Q.'s question in Bugs & Technical Issues
This was not fixed and will never be fixed. To clarify decals would need to have another layer on objects which would need remodeling of all trees and would cost additional memory consumption. -
RESOLVED [YLD-22809] Pet names not saving
Chocho-bis replied to Pyelot's question in Bugs & Technical Issues
Issue was fixed in 1.3. -
RESOLVED [YLD-24572] Shears apear as a screwdriver.
Chocho-bis replied to Hunter-Over-Fire's question in Bugs & Technical Issues
Issue was fixed in 1.4.