Dreed84
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POSSIBLY Exploration: Maps, sailing, and progression
Dreed84 replied to NoNoNumGum's question in Suggestions & Feedback
I can't agree more. It would be great if the islands were fare away as before, so you cannot see them. Also the little triangle on navigation cross should be optional. I understand, that someone want to spend more time on islands and venture from one to other as quick as possible. But for me and my friend the greatest fun was sailing on open see in the storm not knowing where we are. The Yslands world is great, the weather, the environment, physic behavior everything is really great, but we really miss the sailing into unknown I have a suggestion how to solve the island distance problem. The option to set a number of island for a map. If the size of the map would stay the same and there were just like 0-2 islands, there would be much more sailing for ppl who love it. -
POSSIBLY Exploration: Maps, sailing, and progression
Dreed84 replied to NoNoNumGum's question in Suggestions & Feedback
Hi everybody, is there a possibility to hide the mark on the map, where the one island is? Also, can I hide the small triangles showing the direction to the islands? It is too easy. I really enjoyed the adventure of sailing on the open see, not knowing where I am please bring this back by adding options to hide this things for more experienced players. Thank You -
I love 0.13, its been awesome, thanks!
Dreed84 replied to RedEagle_P1.'s topic in General Discussion
Hello. Thank for the new update and Your hard work. Unfortunately I have to agree with @bb cakes_P1. The new shape of islands is too blobby, I really miss old cliffs, fjords, rugged coastline as You can see in attachments. Please consider to combine old and new algorithm or possibility to use the old one. Thank You -
Hello. Thank You for your brilliant work. I am looking forward to 1.0 Can You please just consider also players who wants the game to be a bit more challenging? If the islands will be as near as they are now and you will be able to see them from greater distance, where is the fun from sailing the ocean looking for the new islands? It would be ok, when there is hundred of islands, but this is not the case, at least not for now. When you are building the ship for few days and then you can discover all the islands on the map in 90 minutes is quite disappointing. Why to build nice ship with details, color it and so on, when you will sail the see just for such a short time. Please add the optional setup for distance between the islands and also option to turn off the sign in the compass for players who wants to sail the sea a bit longer Thank You very much.
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I wish You all the best in the new year 2019. I found the Ylands game like a month ago and I instantly fell in love with it. Thank You very much for Your hard work. Are You planing to add some optional setup for some attributes? Like amount of islands (many small island would be great ), distance between them, triangle in the compass direction image (marking the near island). Add the possibility to turn some flags on/off to make the game more challenging. PS: In attachment few pictures from this awesome game. You can create really beautiful and realistic things
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Firstly thanks for an amazing game it is really pleasure to play it. I have to agree with @bihlbo about the distance between the ilands. Also is it possible to set up more islands? My friend has an idea to chain worlds with 8-15 islands, when you cross the border between two worlds new world is loaded (with another 8-15 islands). And the matrix of the world could be like 2x2 or 3x3, so in total you would have 4x8-15 or 9x8-15 islands.