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Posts posted by chivas477
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Quite hard to judge the work, with just screenshots, Specially when its a big composition like an house better to subscribe see it and then rate it and judge it
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Created a detailed modern house, with interior decor
Here is a link to the workshop!
Hope you enjoy!
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Keep it up!!!
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Great Suggestions
The only thing i can say that is already ingame is the snorkeling gear, is not really the snorkeling gear but it's a diving gear with a breathing mask and the suit. Don't know if that is what you were looking for
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Test your Parkour skills, in this gamemode, can you reach the end!?!?!?!?!'
Here is the link to the workshop
Hope you guys enjoy it!
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4 hours ago, Aleš Ulm said:Thanks! NPCs are definitely planned and although I can't promise you will be able to do this with their first iteration, this is definitely something we want to have - the ability to use NPCs to create stories and interactive adventures (actually we are extremely excited about this - just to think how many unique games will the players be able to do with this...).
Nice, it's good know it's on the plans . I will wait patiently for the great future of Ylands
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I know the game is still alpha and there's a lot of features that have higher priority and need more attention than the ones im suggesting down bellow. Just giving an idea for a feature down the line that would be interesting
Was wondering for people seeking a more challenging experience, if the server host or a workshop creator could have a slider for Creature Damage% and Creature HP%(i know that in workshop you can change hp of mobs for each one, im talking about making it a global variable).
I know now it wouldn't make that much difference, i am just thinking about it as a future feature, when there is more variety of creatures and the existence of npcs.
For Workshop only:
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Custom Npcs and Dialogue options, make it possible to script a dialogue with an npc, like a rpg.
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It would make the game experience more customizable. The damage/health slider for creatures would make the game harder/easier, making servers more different from each other.
A mod in minecraft that i really enjoy made this possible, you could script dialogues and change appearance, stats inventory, ingame in this case. Here is a picture of the minecraft mod, CustomNpcs.
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@Maiyawave well or you wait for the new version 0.5 and hope its fixed
Or wait for the Ylands team to reply to you and solve the problem
You most likely gonna need to add your log file, that is located in GAMES_FOLDER\Ylands\Game\Ylands_Data
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Most likely the server you trying to join, its bugged, the serverhost needs to restart it. Have you tried other servers?
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It would be great if by default you couldn't see the connections. And you had to have a specific helmet or glasses to be able to see them.
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5 hours ago, Stanjov said:Great, thanks!
I'll give it a try.
Sure do, tell me your feedback after
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1 minute ago, Khanecz said:I'll try it! Is there a chance of running into Mind Flayers or Drows?
Ahah, Maybe in the future!! who knows!!!
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The Underdark is a survival game where you spawn underground, and you progress your way up until you reach the surface. The Tunnel to get to the way to the top is huge, but you will find the necessary resources inside the caves to make the necessary tools to facilitate the process of making your way up the tunnel.
Each Dweller has 7 lifes, you come equipped with a set of hide armor, a stone pickaxe, health potions and cold resistance potions.
Beware of the mutated creatures.!!
Here some tips to help you out:
Tip#1 - Each cave has resources like iron, clay, flint.
Tip#2 - Along the way up there are caves that have additional resources, for example Ylandium crystals, flowers and magic blossoms to make potions, coal, saltpeter, sulphur.
Tip#3 - Avoid the areas with cold, and use your potions wisely until you get to the upper caves you will not have igredients to make more
Tip#4 - Use the mushrooms as food
Hope you guys enjoy it.
Here is the link to the workshop
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I believe they will deal with that issue in the future, as the game is still in alpha they most likely have more important content and issues that needs dealing first, and then they can polish all the details in the game
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Anubis the God of Cemeteries and Embalming. Horus the God of the Sky and Kingship Both detailed statues, Anubis on the left and Horus on the right
Here is the link to the workshop
And another Monkey Island addition, the one and only Bob
Here is the link to the workshop
Hope you guys like it
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When you quit the game it saves, if you want to host the saved game you just need to press continue on the main menu, and then press the name of the game you were playing.
So instead of going for multiplayer host like you did the first time, you just need to continue.
There is no way to save the game while in game that i know of, unless when its dedicated theres an option for that.
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Made 2 statues of the previous characters from Monkey Island that i recreated in 2d, on Ylands.
This is not a copy paste, they are both 3d now, with a lot more detail - back and front are different - legs are completely new - and lot more details
Here is the link to the workshop
Hope that people enjoy
PS:Packed the 2 together to avoid making 2 posts, and didn't see a point to make 2 different posts.
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I normally use existing Beads arts or existing pixel art, to make it in the game if i want to do a fast creation
I can also make pixel art from normal images it just makes it longer the time i'll have to put into creating it. In those cases, i normally pixelate the picture first, so i can get the feel of how many block i'll need, and then i just make a grid on top of the picture, and off i go
PS: That was actually the picture i used to make this one, nice detective work hehe
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Another Pixel Art addition, from the Curse of Monkey Island, its the main antagonist from the series, Le Chuck
Here is the link to the workshop
Hope you like it
PS: i'll stop posting new creations for a while it feels like i'm spamming right now XDD, will work on a bigger project to have some time gap for the next post
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It would really help workshop creators, on the pixel art department, if there were blocks, cubes of all the colors. What i find lacking most of the times is, a black colored block (#000000) and dimgray (#2E2E2E), other ones but not so important are cyan (#00FFFF) and pink (#FFC0CB), im using the chocolate block as a replacement for pink but the brown part of the cube makes it useless in some cases. (Implementing this on scenario only should not take massive resources and make things a lot more easier on the creation parts, especially on pixel art but of course it helps in other areas.)
On the normal game perspective, it could come with a painting system, where you get dyes from plants that you then can paint a block with the color of the dye.(I understand that implementing this on the normal game would be harder, as such you will need to create more than the blocks with the colors)
Colored blocks would make it a lot easier to create art. I'm certain the team already thought about this topic, as it's not that revolutionary idea, but postponed it for another time to focus on more important stuff
Love the game, keep up the good work
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Pixel art of Guybrush Treepwood from The Curse of Monkey Island, who can be considered the best "Ylander" in the history of Ylanders, not really but at least he was in an island
Here is the link to the workshop
Hope you guys like it
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Lol, and another one bites the dust.
May your character find peace in the afterlife until you respawn it back
PS: I hope it wasn't starvation and then falling, cause that would be an awful way to die
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Indeed, steam should bring a lot of "new blood" to the community, like e3 did a little as well. Just found this game because of e3, surely steam will shine a bigger spotlight on Ylands and will bring it to the general population of gamers
PS: It's a great honor to see my creation in your world Keep up the good work
Modern House
in Community News
Posted
Well thank you for subscribing and see the interior of the house :D, yes you are right the walls are not that great don't really like the wooden cube/ wooden beam of the game for the house.
Well its alpha it's still doesnt have the variety of blocks i would enjoy.
@SamMonahan i will revisit sometime and fix it up