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Adam Snellgrove

YLANDS TEAM
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Posts posted by Adam Snellgrove


  1. Hey there Ylanders!

    1.5 is nearing its release and with it countless new adventures in our reworked Exploration, though a lot of work still awaits us to make the experience perfect ?

    But before we release 1.5, we wanted to give our Creators a chance (especially now with the competition still in progress) to try out their games in our improved and fixed Editor to make sure, everything works, as it supposed to. That is why we would be very happy if the brave among you dived into our Experimental branch and gave the Editor a spin. But beware, there are a few things you should be aware of before you do, so please read very carefully the Exploration Build post so you don't lose any of your data during transfer.

    But what can you expect in this Experimental branch? Well you can check out the full changelog in the Experimental branch post itself, but just to name a few:

    Improved profile page

    We've improved the profile page (accessible by clicking character portrait in the Main menu). See your favourite games, your friends' Avatars or their friends.

    image (106).png

    Custom bitmap import

    As you have already seen in last weeks Dev Diary, Creators can now import their own images to be used as game UI (panels, buttons, icons...) or even in custom particles. Please note that all custom bitmaps are checked before the game is made visible on Workshop.

    DOOM.gif

    Dynamic lights visible on mobile devices 

    We keep tirelessly working so that your mobile gaming experience is as close to PC as possible and made big improvements regarding lighting in mobile games.

    Screenshot_20201203-153903981.jpg

    Terrain roughen tool

    Making a natural-looking terrain is so much easier with this new tool and with a couple of modes to try out too.

    Terasses.gifRoughen.gif

    Controlling a non-player object

    Two new instructions have been added:  Get Horizontal Input / Get Vertical Input, which will return player X / Y controller input. They can be used in new Event Listener event - On Fixed Update to "animate" any object as if controlling the player. Please note that this feature currently works for SP games only.

    Controlling the non-player object.gif

    And much much more!

    So please check out the post about the Experimental Build and see you in Ylands Creators and stay classy ?

    P.S.

    Pst. Explorers. Come here. Don't think we forgot about you. I sneaked out a small sneak peek at the new map system just for you ?

    Exploration Sneak Peak.gif

    • Like 7
    • Thanks 1
    • Upvote 3

  2. On 11/28/2020 at 7:59 AM, Valour4Eva said:

    @Adam Snellgrove I noticed that in your video, you used the in-game "shotgun casing" icons to show how much ammo you have. When are players going to have access to icon images for all the in-game materials/tools/crafting items/etc. to do things similar so players can make their own custom hotbars?

    Naru actually got the image from here ? https://ylands.gamepedia.com/Shotgun_Shell

    • Haha 1

  3. 1 hour ago, ALESULM said:

    The matter is that there are many mustafa maliks and my friend name is mustafa malik khwaja .  but the man spammed and changed many accounts that you don't believe anyone ? i was watching forum since it was made .

    Well for one you are using the same email as the "other" Mustafa (which we obviously can see) and for other, you take Aleš's name as your Username? Seriously? Either use your old account or none at all, but I am banning this one.

    • Haha 2

  4. Hey there Ylanders!

    While we are working tirelessly on update 1.5, the first part of the big Exploration overhaul, our Editor team has also cooked up a pretty nifty new feature and as you might have seen in the video above, it will be a lot of fun ?

    We're calling it "Custom Images" and what this lets you do, is import your own images into the game and then use them in a variety of ways. So for example, as you have seen in the video, you can make the HUD much more personalised and add images, that aren't available in our catalogue. You can also use these images in custom windows or on custom controls when making a game for the mobile platform. 

    DOOM.gif

    But that's all still very much the domain of the UI, but another area, where you'll be able to use your Custom Images is in particle effects, so now you will have absolute control over the special effects featured in your game.

    Adding new images will be done through a new Custom Image Library game logic and it will be very simple and straightforward and it won't work just in games, but also in Compositions. This way you can then share whole libraries via compositions.

    Of course, there will be a system in place to make sure vulgar and inappropriate images aren't uploaded into the game and before the update, we will post here on the forums rules, on what is acceptable to upload and what isn't.

    And that's it for today Ylanders, so let us know, how you are planning on using these new Custom Images and until next time, stay classy Ylanders ?

    • Like 7
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  5. 12 hours ago, jacobkoert said:

    I also have that problem. I start it up, it works for like 1 minute, and then it just exits. I don't know what to do. I know this is a bit late, I mean you all have been posting this in January, but I still have this problem...

    Hope you can fix it! :)

    Could you please send us your output_logs and output_logs_clean when this happens? You can find them here: \Program Files(86)\Steam\steamapps\common\Ylands\Ylands_Data


  6. On 11/21/2020 at 3:59 AM, senaheho said:

    In Ylands, the ladder is just like a short teleporter. I think for a better gaming experience for the next update Exploration, adding climbing animation when players climb it up/down would make the game better. Even it's just a little feature. Also, you can climb it down when you are still in the middle of the ladder.

    I'm trying to describe it, but it's hard, I hope you guys know what I mean.

    Yep, we do. I'll ask about it, but I think this won't be a priority ? But I'll let you know.

     

    • Thanks 1

  7. 11 hours ago, ocnoglittle said:

    Tried to log out and log in (trying to fix lag related issues, such as bushes disappearing when they are harvested, items disappearing when placed, showing up for other players as only a head, etc). I was wearing customized armor with increased stats. It might have had a particle effect, but I didn't notice it. Got an error message:

    So when you disconnect, you can't connect back, but someone has to kill your avatar in the game for you to be able to connect back in?


  8. 11 hours ago, ocnoglittle said:

    Hi @Adam Snellgrove,

    I remember you saying this somewhere, but can you confirm there will be another contest right after the one that ends on December 12? In case we have more ideas but not enough time for all of them?

    Thank you!

    -Ocnog

    Not RIGHT after this one (like not December 13th ?) but very soon after it ?

    • Thanks 1
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