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Mello1223

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Everything posted by Mello1223

  1. I created a lot of animation, including animated groups and subgroups, and everything was right for me. yes, i had to figure out what to use and set up, but it works fine.
  2. Mello1223

    Fly Vehicles

    two days ago I started working on a multifunctional car. if I have enough time to finish it before I start something new, I would like it to have a few additional equipment for tillage, grain, grass and a few sidings to trasport the material. Of course, everything, including turning and rotating the wheels and axles, will work.
  3. if you use an animator, you can set it directly in the animator, whether you want a relative or global position. if you do this with a script, you need to use a reposition tile... sorry,probably not exact translate,ill write you later,now im not in pc
  4. Mello1223

    How to add way points on compass

    in the default map options, this is not possible, but you can take a picture with the printscreen, and then create your own map with your own icons via your own images and ui options.
  5. Mello1223

    Getting mouse position.

    it is now possible to do this using controler.you can choose whether you want to create the cursor from an entity or use a UI. You don't have to worry about accuracy, because if you use an entity, the accuracy will be determined to three tenths of a place, and if you use ui, then the accuracy will be defined by the pixels of the window.if you need help with this, contact me on discord.
  6. Mello1223

    Save terrain in the editor

    the only one problem is if you want to create terrain too close to the player
  7. Mello1223

    Save terrain in the editor

    hi fompy. I'm not sure if I understand what doesn't work for you, but you can edit the terrain with the script whenever you enter it into the script. example: at the beginning of the game, or when the player turns on the lever,everytime when you need it... I tried it right now
  8. Mello1223

    Dev Diary #186 Composing Blueprints

    blocks that are not marked as "building" should clearly be used in the blueprint. possibility to use in blueprint boats and rafts. the blueprint pivot should always be in the grid. and it would be great to have the option in the group template editor and the ability to create this group with a script. it would be completely brilliant if we could use at least an animator or a rotator in a blueprint.
  9. I found it. it is possible to simplify it a bit, but only by not creating window for experience .. but you will have to script everything else...
  10. I think,naru have some stream, video(maybe tutorial) about this..
  11. Mello1223

    RESOLVED a few small technical shortcomings

    ide o to ze pred aktualizaciou 1.6 ,ked som stlacil tlacidlo windows,hra sa minimalizovala,tak ako to robia aj ine programi v systeme windovs,ale po aktualizacii 1.6 sa to uz nedeje.. tak som bol zmateny z toho ci je to neumyselna chyba alebo je to tak od teraz zamerne nastavene. s tym ovladacom (vytvorenie premennej) to bola zrejme len moja chyba,pretoze som sa to snazil zopakovat,ale uz sa to nestalo,respektivne to uz fungovalo bez problemou...
  12. 1. after pressing the windows key, the game is not minimized on the sheet. 2. again the problem of scrolling during visual scripting, after a while the scripting window cannot be delayed or zoomed in. 3.twice it happened to me that I could not create a variable in the new controler logic.helped me restart the game, if the problem persists, i will attach output logs here. 1. po stlaceni windows tlacidla sa hra neminimalizuje na listu ak je v rezime celej obrazovky. v rezime okno sa minimalizuje spravne. 2. znovu problem zo skrolovanim pri vizualnom skriptovani.. po chvyli skriptovania nieje mozne oddialit alebo priblizit... 3. v novej logike ovladaca sa nedala vytvorit premenna, pomohol iba restart hry... stalo sa mi to viac krat po sebe.. ak sa problem zopakuje pripojim vam sem aj vystupne protokoli.
  13. Mello1223

    Vicinity Looting/Picking

    I will give an example of why this could cause problems: if you had the opportunity to "take everything", the game would have to check all the items in the player's circuit, to which it checks the player's inventory whether there is free space or not. we do now in planting a lot of trees next to each other we cut them and so we get a quantity of logs in one place, in that case after pressing the button to collect everything the game would collapse, because at one time it would have to recalculate the quantity of information, from the : amount of wood logs and other things, player inventory, render graphics,etc...and all this in one moment...
  14. Mello1223

    Vicinity Looting/Picking

    Understand what it would be like to be able to take everything from players with a weak or intermediate computer. Now the game is demanding on the performance of the computer, and what would happen after adding such an option on public servers???instead of this option you can use some of the autoclicer program, which works very well, and many players, including me, use them in the game
  15. Mello1223

    Dev Diary #170 1.6 is out

    welcome,and of course: something more Nikki
  16. Mello1223

    RESOLVED cant play together with my girlfriend

    she should appear on your boat on another map,with you
  17. When creating a blueprint, I noticed that when you create a blueprint directly using a cube, then blueprint is a welded entity
  18. then you have problem ?
  19. when you lock the door, the key will automatically set its own id, and the door can then only be unlocked by this key.
  20. Mello1223

    Dev Diary #161 - New Ship Type

    we will miss you here adam,I wish you much success and everything you wish for .
  21. Mello1223

    pre Tým ylands...

    dnesnym dnom,a vasimi vyjadreniami k sutazi ste sklamali mnoho ludi,nie tym ze s tym nic neurobite,ale tym ze si nestojite ani za tym co sami napisete... 1.5 sa vam naozaj vydaril,gratulujem vam k tomu a zelam vam aby ste vyhrali aj buduci rok nieake ceny.. hlavne vam uprimne zelam aby porotcovia ktory rozhoduju o tych cenach neboli ako vy... majte sa tu krasne... PS: nabuduce sa nemusite trapit s vyhlasovanim sutaze,a rovno zadajte ulohu pre P1,isto to viete,ale mozem vam potvrdit ze tam toho maju ovela viac,najme ked nieje problem s tym ze to uz bolo pouzite...
  22. Mello1223

    The State of Ylands

    red, you should learn to accept a different opinion, and not take things so personally...yes, in some things I agree with you, it is necessary to improve the game.but I think the developers do it!!but I fully agree with what jchobs wrote..It's sad and a little annoying to read your constant complaints..you should write these things on your discord servers and not here.leave the developers alone to do their job, and don't burden them with unnecessary things ...yes, you can express your opinion, but you do not have to repeat it before each update,especially if you cannot substantiate it with relevant evidence...
  23. Mello1223

    RESOLVED Editor Error log

    you can open the window and view the rest of the row when you scroll it higher
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