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Content Count
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Everything posted by Hunter-Over-Fire
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I recommend adding gloves to ylands for vanity. Gloves could provide armor points too so there could be armored gloves. I am an editor creator and i love designing my NPCs and i would always like more things to add to them.
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I suggest a way to repair items and structures, most likely with a repair hammer of sorts. I want this in ylands because many people out there are going to battle ships and what not and have no way to repair them after the battle. If you can't repair a ship after battle it will be stuck bellow full health forever, which annoys me.
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Is it possible to activate the scripts of entities indirectly through an event listener?
Hunter-Over-Fire replied to zarwil's topic in Editor Help
Are the scripts in the levers set to "on interact?" or "on switch on/off?" -
Isn'tn't this off topic?
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RESOLVED Skins gone
Hunter-Over-Fire replied to exactlytheBen-2558f0b8217dc7a7's question in Bugs & Technical Issues
The skins became new items instead of skins. -
RESOLVED [YLD-23422] minor bug: tea leaves labeled wrong as "larch seed"
Hunter-Over-Fire replied to Indomitus's question in Bugs & Technical Issues
Now i know where the tea leaves went. -
RESOLVED [YLD-24572] Shears apear as a screwdriver.
Hunter-Over-Fire replied to Hunter-Over-Fire's question in Bugs & Technical Issues
Nice to hear. -
Excuse me... STEAM SHIPS?! Astonishing!
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I am talking about making kill counts simple as all get out. One thing I need is an "on damage received" event trigger for a spawn location or a role so that I can get players to play an emote and teleport away on damage easier. Another thing would be having a "trigger object" detector on the on death event in a spawn point or role. This would be for detecting who or what killed you easier. Another would be an "on damage" trigger event for a ranged weapon so that I could mark hits easier. If you can't carry out any of these tasks, then thank you for listening.
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When you lag the game with a screenshot or something complicated, you may encounter this bug. The bug causes some animation scripts to greatly drop out of sync. If you take a look at the image of my V20's Side and main Rods, they don't line up properly, though they were aligned before the lag spike. This is the Lag+Animation bug.
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you have a trigger zone set to set your velocity in a chosen direction upon entering
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Some day I would like to see the ability to create your own custom random encounter templates in Ylands. One of the reasons I want this is because I like to build, but I have nothing to do with the builds. It will also provide me with many challenges.
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Golden Dragon Steam Locomotive
Hunter-Over-Fire replied to Hunter-Over-Fire's topic in Community News
Once I get the video and editing software, I will craft you a storm to feature. But right now I am working on completing this and other things first. -
No...
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Well I'm ready to fly, cannot wait for 0.11 airships
Hunter-Over-Fire replied to Mr Uncle's topic in Community News
that has to be the 4rth time I have seen flying machine confirmation for Ylands! -
ok.
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Henrik Barbarossa and his Swift Seagull
Hunter-Over-Fire replied to Miguel Preguisa's topic in Community News
Lol wow! -
wow the small things make a whole game don't they?
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MASSIVE $30,000 competition for Ylands by Tencent
Hunter-Over-Fire replied to RedEagle_P1.'s topic in Community News
I feel like just by you existing the tencent people are going bankrupt. -
Dueling Pistol Set - With working Display Case
Hunter-Over-Fire replied to Deadeye_Rob's topic in Community News
how did you make it?!! -
How did you make the gears?
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why is everyone here better than me at ship crafting?!
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to clever for ylands you are.
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uho! I got it! it is a vissable zone of some sort I see.
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but how the window fog?