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spiritchaser28

Ylands Star
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Everything posted by spiritchaser28

  1. spiritchaser28

    Anyone found Master Flintlock Pistols?

    Nope. No machine guns, harpoons, arctic wolves, atlanteans, Wood golems or crab people either. Seems a lot of things are missing. perhaps an oversight on their part or perhaps they will sneak some of the missing things in in 1.6
  2. spiritchaser28

    Realistic suggestions for 1.6

    I made a separate post about the blueprints. Ships are the biggest issue for sure. Impossible to place the table.
  3. spiritchaser28

    Realistic suggestions for 1.6

    Thanks @Adam Snellgrove Hope you all enjoyed your holidays!
  4. spiritchaser28

    How to make Ylands Exploring Great Again?

    Hmm odd thing about the mutants...I killed every mutant on my island and they came back the next night. Maybe you need to reinstall? Seems to be working fine on my end.
  5. Happened again. Became unresponsive and crashed when going to a multiplayer map. output_log.txt output_log_clean.txt
  6. spiritchaser28

    Transporting vehicles in 1.5 explore.

    I guess the more people experiment with the ideas, the sooner we may have a solution hopefully.
  7. spiritchaser28

    Transporting vehicles in 1.5 explore.

    @Karchieee Hmmm...Was it still in the catamaran or was it on land originally when you came back to the map? Let me know. also was it in construction mode or assembled? questions questions LOL.
  8. spiritchaser28

    RESOLVED Placing blueprint table dang near impossible now.

    Yes whenever you use the blueprint camera it has to be inside your barrier. This is not the main issue though. On ships especially, after you have the blueprint it is very difficult to place the table anywhere to use it.
  9. spiritchaser28

    RESOLVED Placing blueprint table dang near impossible now.

    That isn't the same issue. That's only referring to the fact you can't blueprint locked items, which makes sense considering locks cannot be included in blueprints.
  10. spiritchaser28

    RESOLVED Placing blueprint table dang near impossible now.

    I think maybe a couple solutions to this issue could be either allow the placing of blueprint tables first or show an invisible outline where you can place it instead of the little red box around the table and constant error messages about how the table is either too far or too close....maybe a combination of both ideas?
  11. Crashed and closed the game without a single warning on this log. output_log_clean.txt output_log.txt
  12. spiritchaser28

    RESOLVED Placing blueprint table dang near impossible now.

    Yeah I had a bad one with a ship today...took me almost 40 minutes to find the "sweet spot" to place the table. it only was allowing it to be placed in one little inch of an area.
  13. spiritchaser28

    ship stuff by zarwil

    @zarwil as Promised. I took your small yacht, and removed the sails and dropped some ylandium engines and a charging station in the place you had storage chests. Changed up the colors some and added lights. also moved the wheel and anchor above. in rough weather the engines sometimes stall so I am thinking of raising them a bit and building a little frame around the doors to allow them to remain hidden. or I just might use it as is and enjoy the rough weather stalling like a real sea captain LOL
  14. spiritchaser28

    You devs have renewed my faith!

    I had almost given up on ylands a little while back, but decided to wait it out until I saw the new updated version of exploration. I can confidently say this is the most exciting update for me personally in a long while. There was so much focus on editor over the last few years I had almost given up hope for a larger world to explore. I do love editor, don't get me wrong...but the reason I initially got involved in the game was the survival/exploration aspect. I am happy to see the team at Ylands making strides to make what I believe is the core aspect of the game better. Keep up the great work ! ( PS Bring back mountains and terrain modification in water and I will be giddy LOL) All in all, this update proves to me the Ylands team is truly listening to the player base. Thanks a ton Ylands team!
  15. spiritchaser28

    ship stuff by zarwil

    @zarwil I took one of your blueprintable ships to editor and did a few things to it. I will post a few pics soon
  16. spiritchaser28

    Dev Diary #154 - Custom Images

    The smile turning into bruises is hysterical. Adam you are funny. I guess that's why I stick around this community. BI hired a great Community manager
  17. I have been having a few crash issues as well....mainly when leaving map to explore another or just leaving the game and it becoming unresponsive. Posted several logs here.....maybe this is related
  18. spiritchaser28

    Only One Exploration Save?

    Atm you only have one. It will always take you wherever you left off in explore....your friend will not be able to join if you are not present if they do not own exploration DLC.
  19. spiritchaser28

    Only One Exploration Save?

    Best bet is coerce your friend to buy explore....it's cheap and well worth the money. So much fun!
  20. spiritchaser28

    Only One Exploration Save?

    Your friend would not be allowed to join even if you invited them to a different map except if you are online and had it saved as a sharegame. If they do not own explore, the game would only be available for them if you are in the game.
  21. Alrighty then...I will keep posting the logs as it happens
  22. Do I have to keep posting this? Do you folks at bohemia have enough of the output logs? I don't know what else to do but keep posting ..maybe i should come back and continue after the holidays
  23. Yep...again. output_log.txt output_log_clean.txt
  24. spiritchaser28

    One single Protective barrier. Thats it

    yeah deleting the game and starting over removes your barrier for now....it definitely sux. They really need to fix a lot of things
  25. Okay now it's getting messy. I got no responses for these posts and yet this nonsense has to be fixed. Travelling to a different region i explore again and game became unresponsive. I hate using task manager to close it down every single time ... seriously guys and gals at Bohemia....fix this. This should not be something I have to comment on every day. luckily it does not lose progress...but I mean dang....why do the players have to suffer through a 30 minute loading screen? Only to find out the game stopped responding? I am about to go full windows mode just so I can hit the x at the top right to close it down. This shouldn't happen...games are meant to be played, games are not meant to frustrate staring at a spinning wheel that stopped ..only to see this screenshot output_log.txt output_log_clean.txt
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