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jchob

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Everything posted by jchob

  1. jchob

    Update 1.4: Creators Club

    I think i also remember something about that, but im glad they added one.
  2. jchob

    Enable/Disable drops

    I know, but i dont want a custom drop. I want to completly remove the drops for specific entities types (rabbits, boars, wolves, tiger, etc etc). I can make it, but i need to know all drops for that entity. Then with event listener on spawn (meat, board hide, etc etc), despawn entity. But we need a faster way. You know that coding is all about speed and easy work ?
  3. jchob

    Enable/Disable drops

    if you haven't found this option yet, there is a screeshot showing it. Anyway, here goes my suggestion Can team make it so we can change this via scripting, and for example only for labeled entities, or specific type?
  4. From time to time, this happens to some tiles. Editor restart doesn't fix. Restarting ylands seems to fix it.
  5. jchob

    Enable/Disable drops

    Yes, we can make something like that, but we need to know exactly, which are the entity drops (and i dont know all of them) For us, scripters, that is not practical, because we'd need to write the code over and over again. Even if we make a composition, we still need to know all tge drops from the entity we are going to use. We need a way to stop drops specific/labeled entites. So, with that, i can still have generic drops, but i could stop them as i need.
  6. @Houpbank safe does not show all of the spawn tiles. Here is a picture if it (screenshot that @bojo2736 sent to me, and i also don't see them. You can also see the "group 3" is selected.
  7. What she means is there are tiles that are not shown (even from searching filed or from the left-side menu) in some items/objects/entities and I'm pretty sure they did before 1.4
  8. jchob

    Ylands Barrier, Ylands Chair

    Great ideas ??
  9. i just messed up myself. @Adam Snellgrove please remove this.
  10. it seems fixed now. Thanks @Adam Snellgrove ?
  11. jchob

    Naru's Corner #3 - Progress bars and counters

    Oh that's cool ?? I have already created something like that. I think showing these kind of things is useful for everyone. New scripters can learn something practical. And any other scripters can always learn something new too. There is always something new to be learnt ? I have some tutorials in mind, but I don't make tutorials because my spoken English is very rudimentar comparing to my writing skills ?
  12. jchob

    Dev Diary #142 - Experimental Build (and Ales)

    Good news As said before from me and a lot of other players here (and many many others on discord), exploration needs to be back again as it was - BIG WORLD. Also, bring back those cliffs and mountains close to water. Ylands look like all the same now (besides the biome). The cliff and mountains made ylands all different and unique. Those things were what players didn't like. Players seem to like the other stuff that has been added to exploration. As apart, we need birdies and a map for the world's created in editor with scripting. I'm aware of the hard part for the map because people can create "new ylands" with sculpting tool, but I have faith team can make it work ?? I might understand you made those all changes because of the mobile version, but the team should think about it and make "different versions" for either mobile and PC. I will gladly help with the testing. Stay classy ??
  13. jchob

    Dev Diary #142 - Experimental Build (and Ales)

    Dude, we don't need that childish comments here. It was better if you stayed quite.
  14. jchob

    SPA_LIFE_V1.5 (Exploracion)

    That's insane ??
  15. jchob

    On game start

    Would it be the event ON PLAYER CONNECTED? you can find it inside player role logic
  16. jchob

    Dev Diary #140 - A Year of Adam

    Wait wait, it has been already 1 year since you are around? Jeezzz I found 2 weird things: why are you wearing pants instead of kilt? And.... Sometimes im drunk, but did I see your twin or its video editing? ??
  17. jchob

    Naru's Corner #1 - Terrain Generator

    Oh my Jesus, 40 min? Give me a pack of beers and some cigarrets ?? you kinda gave me a new reason to play ylands again (yes, I stopped playing it, but everyday I check forum to see what's going on). Like you said, this can be used to indicate treasure locations, etc etc. Thanks for this. Excited to see what new stuff you come up with.
  18. jchob

    Dev Diary #139 - New Menu

    Cool. But I wonder what "Bacon" map is about... ? https://images.app.goo.gl/CVpfdgcsfNtXCTg97
  19. jchob

    BAD IDEA

    Also, me and others, are the ones who have been giving ideas and such for the team to make the game better. You should take a look around at the forum before you come scream out loud non-sense.
  20. jchob

    BAD IDEA

    Sure, similar nicknames. Are you a friend, husband/ wife or same person? I know what criticism is, but do you know what" be polite" is? I accept all criticisms, but for that, the person must be polite or his/her criticism has no acceptance. I guess you don't know what is that yet. I was just the one who had the guts to tell that. Adam's role is to be polite and ignore unpolite people (like you did too, same as your friend) and help because he is the "dev team's face". Other way, I'm pretty sure he would answer you and your friend the same way I did. This ain't no place for kiddos. Accept my opinion as I accepted his criticism. I just don't accept people come here (like you) throwing stones, scream, without a little bit of respect. Sincerely, forget this post. It shouldn't even exist.
  21. jchob

    Dev Diary #138 - Announcing Naru's Corner

    You forgot about snake arcade machine ??
  22. jchob

    Dev Diary #138 - Announcing Naru's Corner

    Oh the crazy man with crazy hair ? Wait wait.. wait... the terrain table is actually that map terrain procedurally generated with raycasting? Can't wait to see that corner ??
  23. We had sharks before, but they were kinda bugged, so they were took out. Devs say we are going to have them back in future. As for sea monsters, some have already gave ideas about it. I'd love to see a kraken smashing ships. You can build underwater bases, that's for sure. As for maps, they were muuuuch bigger worlds. A map having a single yland is an option. You can have 5-7 maximum per map (it was 9-12 I think when worlds were bigger). We are waiting the worlds go bigger again. If you look around the forum, at suggestions/feedback and general discussion, you will find many info about the game.
  24. jchob

    BAD IDEA

    Do you know how many people have been playing this for years? Many from the start, and myself around 2 years? Do you know how many times we lost weeks, months of work? Have you wondered about that? You are not the only one who has ever got frustrated. But your frustration shouldn't make you look a unrespectful person. I hope you understand that. Many of us understand your frustration, many of us have come here showing how hardly frustrated we were (and are), but always with respect and proper language. I'm just saying you did look bad on your "presentation". I'm not going to say everyone (because I don't know everyone around here), but we are a big family, friends, and most important, we try to respect others. Next time, instead, explain your problem and ask for help. Acting like that will probably make others think bad about you, and you probably are not a bad person at all. Now you know about a bug (like many others that are in the game), but give it a try again (and remember, don't use the hammer next time hammers tend to break stuff, not fix them). PS - sorry, I know I was rude, but I can't stand seeing others acting like that Also, Adam sorry about it too ?
  25. jchob

    BAD IDEA

    Cool, whoever comes here with that behavior are no f ukin welcomed here (using your rage kiddo words). It just looked you are the one who has mental problems. Don't forget to unninstall the game and delete the forum account. I wonder what's wrong with the humans...
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