jchob
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Everything posted by jchob
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I've seen an harpoon game component in unity from a screenshot that a dev posted several months ago. So, it's planned ?
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@Deadeye_RobI can maybe help with ideas or even with scripting tips. @Jimin Parkis very good with scripting, so drop him a message ?
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1.3 is planned for June right? My bday is 5th June, so, would be a great gift and a chance to get me back ??
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Yes, a keybind is a key on your keyboard used to make something. For example, press H on keyboard can make fire all cannons or any other thing you want
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Please allow us to set aggro target for creatures
jchob replied to Jimin Park's topic in Editor Suggestions
Awesome. Are you also planning to make mob vs mob in future? but still, targeting players and ranged attack will be game change ?? -
Please allow us to set aggro target for creatures
jchob replied to Jimin Park's topic in Editor Suggestions
Is going to be a thing on 1.3, 1.4? -
RESOLVED [YLD-23923] Some players don't collide with damaging attacks
jchob replied to Jimin Park's question in Bugs & Technical Issues
Hmm, I've never heard of a bug like that and I haven't had any issues, or I just didn't paid much attention. @Adam Snellgrovecheck this out ? -
Dev Diary #127 - New Terraforming Improvements
jchob replied to Adam Snellgrove's topic in Dev Diaries
Awesome ?? -
Please allow us to set aggro target for creatures
jchob replied to Jimin Park's topic in Editor Suggestions
and when you do that, make NPCs also able to range attack ?? -
I'm affraid you can't force a stun effect. That effects comes when you keep rolling to many times
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Wait.. wait... are you telling that I will be able to place a cylinder like in blender modelling? Like just place it and choose the size, radius?
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I could totally live there
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@bures.peter has given you the path to learn it. And the link he gave to you is really good to follow. Another thing: there is a subforum to ask about editor questions where you can find many useful things. And it is better you ask there :) It's just for a better organization. In future, go to that sub-foum for your questions. There will be many player who will help you. https://ylands.com/community/forum/45-editor-help/ Good luck on it, and have fun :)
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That is why o stopped playing exploration. I understand why they switched to smaller maps (like Indomitus said). I'm a nomad é type too, and smaller maps is not enjoyable for me. That doesn't mean that I don't like how maps are. I just wish they will optimize and put back the bigger worlds we had before. I know they will, I trust the team ?
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Oof I got confused. I'm not thinking right these last days. Why did I say it returns false as an Entity? omg, i'm feeling so ashamed right know (maybe I should stop using forum while I drink). So sorry man.. geez Anyway, I never thought that I should use the IS ENTITY for this case, but it really makes sense for error handling. Thanks
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Sweet. If players create something and show up on forum, will those creations (no matter if its a build, script, whatever) be included on the Gazzet? I always dreamed about being at the front page of a magazine (just kidding)
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Another exemple: ON TRIGGER enter If Get name entity = JCHOBS console write ("ok, jchobs spotted), But if another player enters the trigger, i don't get that error. That error only shows up for Entities? (Like I said before, player is not na entity but you can still uset the ENTITY tiles for the player? No sense at all) Do you understand what I mean? P.S. I learnt today that player is not an Entity? oof, really oof
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@Indomitus yeah right, that works. But it doesn't make any sense in my opinion. You shouldn't be forced to check IS ENTITY if you are not just holding anything, the error shouldn't show up. Just a IF to check if you are holding the right item would enough, in my opinion. Because, a trigger zone is triggered by a player character, and the character is NOT a entity (it returns false if you use the IS ENTITY on the player). But you can still use GET NAME entity, GET POSITION Entity, etc etc for the player. That doesn't make any sense. Maybe i've been "out" for long time and maybe i'm too tired to think. I guess i should unninstall this game then. Thanks anyway
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In the OPEN on editor, did you icled button that says "game"? If you click it it changes to "scenarios". Maybe you can try that?
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@Indomitus Can you test it? i've been stupid and tired the last days. But maybe it's my fault again...
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the code I have works that is --> holding in hands (active item that is the paper). But if the player isn't holding anything (no active item), you get the error. But if i hold other item, the error doesnt show anymore. Try it for yourself
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@Houp @Adam Snellgrove i'm getting the error still , and we are at 13/04/2020 and this post is from 2019. So, if the player doesn't have any active item, we get an error None… I'm trying to help a new person. So, should I say this is a ylands bug? I tried to use a IF (get active item player (trigger entity) = NONE) console write ("no item in hands") Still getting the same bug, but if I hold another kind of item, the bug doesn't show up (or --> console write "you don't have the required item")
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How to create and use your own custom keybinds | Editor Scripting Custom Controls
jchob posted a topic in Community Tutorials
Hello fellow ylanders I made this tutorial because someone asked at Editor Help on how to create keybinds. You can see the post in this link: https://ylands.com/community/topic/27386-custom-key-binds/ Here I am again with a new tutorial. Hype ?? As the tile says, I show you step-by-step how you can create and use your own keybinds (when you press specific keys on the keyboard). I hope this is helpful. Now go to Editor and have fun. I want to make some more videos mainly pointed for beginners. Thus, if you have any suggestions feel free to tell me and I will try to make it.- 1 reply
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I remember Adam said they are planning to make them bigger again, in the future. Then I'm surely will be back ?
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RESOLVED [YLD-23272] Mutliplayer Server Corrupted To P1 Public Tutorial
jchob replied to Aplem's question in Bugs & Technical Issues
you don't even deserve any help from anyone, when you just came here speaking your crappy language and insulting people from a community. I'm not being passive-aggressive. I'm just trying to show you a point here. The agressive one here was you. Or you don't even realize what did you say? Read again to remember. But i'm going to let the Ylands team deal with your stupidity. I gave you my input to the conversation, which i'm going to say again: I called you rude because you started it. I don't have any spare time to deal with people like you. That is my input to your conversation. You are not talking to your friends, got it? Learn to behave inside a community. I'm done with you pimp.