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jchob

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Everything posted by jchob

  1. jchob

    Ylands Barrier, Ylands Chair

    Great ideas ??
  2. i just messed up myself. @Adam Snellgrove please remove this.
  3. it seems fixed now. Thanks @Adam Snellgrove ?
  4. jchob

    Naru's Corner #3 - Progress bars and counters

    Oh that's cool ?? I have already created something like that. I think showing these kind of things is useful for everyone. New scripters can learn something practical. And any other scripters can always learn something new too. There is always something new to be learnt ? I have some tutorials in mind, but I don't make tutorials because my spoken English is very rudimentar comparing to my writing skills ?
  5. jchob

    Dev Diary #142 - Experimental Build (and Ales)

    Good news As said before from me and a lot of other players here (and many many others on discord), exploration needs to be back again as it was - BIG WORLD. Also, bring back those cliffs and mountains close to water. Ylands look like all the same now (besides the biome). The cliff and mountains made ylands all different and unique. Those things were what players didn't like. Players seem to like the other stuff that has been added to exploration. As apart, we need birdies and a map for the world's created in editor with scripting. I'm aware of the hard part for the map because people can create "new ylands" with sculpting tool, but I have faith team can make it work ?? I might understand you made those all changes because of the mobile version, but the team should think about it and make "different versions" for either mobile and PC. I will gladly help with the testing. Stay classy ??
  6. jchob

    Dev Diary #142 - Experimental Build (and Ales)

    Dude, we don't need that childish comments here. It was better if you stayed quite.
  7. jchob

    SPA_LIFE_V1.5 (Exploracion)

    That's insane ??
  8. jchob

    On game start

    Would it be the event ON PLAYER CONNECTED? you can find it inside player role logic
  9. jchob

    Dev Diary #140 - A Year of Adam

    Wait wait, it has been already 1 year since you are around? Jeezzz I found 2 weird things: why are you wearing pants instead of kilt? And.... Sometimes im drunk, but did I see your twin or its video editing? ??
  10. jchob

    Naru's Corner #1 - Terrain Generator

    Oh my Jesus, 40 min? Give me a pack of beers and some cigarrets ?? you kinda gave me a new reason to play ylands again (yes, I stopped playing it, but everyday I check forum to see what's going on). Like you said, this can be used to indicate treasure locations, etc etc. Thanks for this. Excited to see what new stuff you come up with.
  11. jchob

    Dev Diary #139 - New Menu

    Cool. But I wonder what "Bacon" map is about... ? https://images.app.goo.gl/CVpfdgcsfNtXCTg97
  12. jchob

    BAD IDEA

    Also, me and others, are the ones who have been giving ideas and such for the team to make the game better. You should take a look around at the forum before you come scream out loud non-sense.
  13. jchob

    BAD IDEA

    Sure, similar nicknames. Are you a friend, husband/ wife or same person? I know what criticism is, but do you know what" be polite" is? I accept all criticisms, but for that, the person must be polite or his/her criticism has no acceptance. I guess you don't know what is that yet. I was just the one who had the guts to tell that. Adam's role is to be polite and ignore unpolite people (like you did too, same as your friend) and help because he is the "dev team's face". Other way, I'm pretty sure he would answer you and your friend the same way I did. This ain't no place for kiddos. Accept my opinion as I accepted his criticism. I just don't accept people come here (like you) throwing stones, scream, without a little bit of respect. Sincerely, forget this post. It shouldn't even exist.
  14. jchob

    Dev Diary #138 - Announcing Naru's Corner

    You forgot about snake arcade machine ??
  15. jchob

    Dev Diary #138 - Announcing Naru's Corner

    Oh the crazy man with crazy hair ? Wait wait.. wait... the terrain table is actually that map terrain procedurally generated with raycasting? Can't wait to see that corner ??
  16. We had sharks before, but they were kinda bugged, so they were took out. Devs say we are going to have them back in future. As for sea monsters, some have already gave ideas about it. I'd love to see a kraken smashing ships. You can build underwater bases, that's for sure. As for maps, they were muuuuch bigger worlds. A map having a single yland is an option. You can have 5-7 maximum per map (it was 9-12 I think when worlds were bigger). We are waiting the worlds go bigger again. If you look around the forum, at suggestions/feedback and general discussion, you will find many info about the game.
  17. jchob

    BAD IDEA

    Do you know how many people have been playing this for years? Many from the start, and myself around 2 years? Do you know how many times we lost weeks, months of work? Have you wondered about that? You are not the only one who has ever got frustrated. But your frustration shouldn't make you look a unrespectful person. I hope you understand that. Many of us understand your frustration, many of us have come here showing how hardly frustrated we were (and are), but always with respect and proper language. I'm just saying you did look bad on your "presentation". I'm not going to say everyone (because I don't know everyone around here), but we are a big family, friends, and most important, we try to respect others. Next time, instead, explain your problem and ask for help. Acting like that will probably make others think bad about you, and you probably are not a bad person at all. Now you know about a bug (like many others that are in the game), but give it a try again (and remember, don't use the hammer next time hammers tend to break stuff, not fix them). PS - sorry, I know I was rude, but I can't stand seeing others acting like that Also, Adam sorry about it too ?
  18. jchob

    BAD IDEA

    Cool, whoever comes here with that behavior are no f ukin welcomed here (using your rage kiddo words). It just looked you are the one who has mental problems. Don't forget to unninstall the game and delete the forum account. I wonder what's wrong with the humans...
  19. I've seen many builders trying to simulate ropes. So here comes my idea. The idea is to make ropes mixing the energy system (the green line) and the path system game logic. It would act like a bezier curve (self explanatory, I think?) where then you could change the color. If that makes any sense ?
  20. jchob

    Ropes vs bezier curve

    @Houpyeap, but I meant builders and not scripters ? Anyway, that is a nice scripting "work around" but it should be more "user-friendly" for builders. That means, team has everything to make that possible, and I guess everyone would love to have that feature
  21. jchob

    Ropes vs bezier curve

    Yep, it's "just" replace the blue line for a rope texture. That is why I thought about it, the system is already made and they probably can re-use part of it.
  22. jchob

    "Hero" Steam Locomotive

    Wow, just wow
  23. jchob

    Sky Battlegrounds

    It's turning very cool. Good work ?
  24. jchob

    more Ilands as 6 or 7

    (This is not a question for this sub-forum, this is for tutorials. Your question should be placed in General Discussion). Anyway, I will answer it ? No, at the moment you can't have more than that. The world size and the amount of ylands have been reduced due to some technical issues. Developers team, say in future they want to bring back the bigger maps.
  25. jchob

    Dev Diary #137 - Future Editor Improvements

    Wow, the pivot setting and the custom controls for compositions are surely a great addition. You rock team ?
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