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kimbuck

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Posts posted by kimbuck


  1. Turns better since i revised it a little ...i   widened the  superstructure and  fitted  2  extra  engines... not as  fast as  the catamaran  but  more stylish  than a raft..besides there's  sleeping  and storage  under deck :)

     


  2. i had the same  experience ...  had  20 attempts  before i succeeded.  Make sure the  build is  "welded"  and  certain  things  cannot be  blueprinted...   like  furniture and  barrels and  stuff

    basically  its anything that cannot be  crafted that will not  blueprint.

    you have to  sometimes  move the ship ..   or   take your  blueprint  from  different  angles...  eventually  one will  work!

    But  whats the magic  formula?     simply  trial and error  until it works .. and  don't ask me what it  is  :) ....... i persisted from  various  angles etc  until i was at  near wits end   then  suddenly     "poof" it  worked.

    Good Luck!

     

     

    • Thanks 1

  3. Hold onto your  suspenders!  The  "BS Tomato" sails again ......   after much  cursing  and   i don't know what  it  suddenly  decided to become a  blueprint .... so you will see it in game ... be afraid ...be  very, very  afraid !!

    And  for the record  it  was NOT crafted  in editor!     and the  bow  area   drove   me crazy  rotating  blocks  to  fit!

    But then, you have to be  at least a bit crazy to be here  :)

    20200109163750_1.jpg

    20200109165436_1.jpg

    • Like 2
    • Haha 1

  4. This has become a griefer tactic.   We are getting  griefers  who  don't like  being identified as griefers when caught,  bringing in their alts and placing around the boundaries of the bases of other layers huge  blueprint  buildings   that consume  massive amounts of  rare resources and then  leave never to return. The incomplete  buildings  block  harbors and  surround peoples  homes. 

    And  they cannot be removed in game.

    It  could be possible to  complete the building, then demolish it,  but  sometimes the  alt  drops a barrier to  prevent that.

    Maybe a construction / percentage  time limit be applied to  blueprints? -----  if its not  more than 50% completed  after  a certain number of  days , the table shuts down  ( with a warning) ,  blueprint goes,   and the used  resources  dropped ?. Perhaps  in a "loot chest" the  blueprint owner  could  return and claim if they return  to the game...?

    Also  perhaps  when a player's account is banned by admins, the players    buildings  etc   get automatically removed   from the game>? We have  lag inducing  ships constructed  from stolen material   by  griefers ( who have been caught and banned)   sitting around  blocking and just being an  eyesore... some  still in construction   mode and  also protected  by the  Pb  of that   banned  player.

     

     

     

    • Upvote 1

  5. Fell over as in crash     and not because as you put it  "too much to handle after you and your  friends built on it"  servers  do crash ---  i have  heard of it before ..its  happens a lot and  not  just for Ylands. its a fact of the internet.

    As far as "too much to handle"   ...  if you are insinuating we made  elaborate   mega buildings  allover the place... then you assume  wrong.. especially  as there's  not  enough available resources to do so when starting out.

    A time line :   

    1) players  arrive, grab basics and   scatter  a out around the map ..( building on spawn is a waste  as theres not  enough there ..)

    2) players  start to find  some resources and  manage to  start on a base and  some  form of  sea transport. From the  very  arrival / start,  there's reports of  game freezes,

    3) after about a few hours the the game suddenly   just dumps  everyone out.  . no warning.   Most have only  just got past the basic  construction of  the start of a base.

    4) Try to rejoin .....    find the  game  in MP lobby and  click to  join ... instead    end up on some public  server full of  lag with lots of   lifeless abandoned  avatars ..and  with   nothing in your  inventory ...

    5) Game  creator/manager  comes in and  finds the same ...tries to resurrect the old  fame  ..its  gone  !!  poof!

    after a while  of  hunting,  gives up and  starts a new  game.

    6)  go back to  1)  and  repeat  the  process 4  times in 24  hours.

     

    So  knowing that the game will not last   long,  best to  immediately  build a  boat,   put / guild your stuff on it and  cruise around to explore,       Find a place where you can park it  when offline  with a protection barrier covering it

    If  you can blueprint   your ship, that would   be better.

    The game is not the same now  as it was originally    touted, 

     

     

     

     


  6. Ok    a beggar  for  punishment!

    Locate   a server that's   locked to keep out  griefers......  the  person in charge  is  known and   trusted ...   he lets me in

    Spawn has been depleted  and also  partly   denuded    ... so  i set up a base  and  with the   person in charge's    permission and help,    we fix it up and  make the  game  more playable  ( ie   chests  with  resources   for  beginners)

    All is working  smooth and  sweet,   flora and  fauna   thriving ...   players  arrive and  start to  re build.

    However   we encounter  several  freezing  episodes where  the game  either locks  up ...or  screen  goes pale  blue and we get dumped out

    Going  back through  MP lobby we find the game and   resume  ..and  all  seems ok

    Regulars  arrive back and   continue  trying to progress,  some annoyed at the  constant  resets,  but persisting

    then the inevitable  happens  ... yes ..   the  blue  screen    and  hamster wheel of   death

    this is  in less than  half a day of operation,  and   with only   6   max  players  on line

    so   we   try to get back ...we see the  server  name in MP lobby and  click to join....

    where do we end up?  on a  public access server that's  all  mixed  up  and  obviously   glitching

    ..and we all have  nothing in inventory  but the pb ...and  we appear to be  falling in space..

    so we log out and try again ...same thing ...  the  original server name  we were on is till there  but we get tossed back to this  glitched  public  server.

    so now  you  got  more  players   rather  mad at  what you are offering as  a  MP   explore  game that  honesty  is now a disaster...its  not working !  Its  broken!  Its like monty  python's  dead parrot!

     

    And   it  not  just me saying it.

    Its  happened  now  4  times  with me and the other   7  players  from each  crashed game  are just as frustrated as  i am and some of their comments are not  nice. ----  Justifiably  so too considering  whats  happening

    thats at least  32  dedicated players  who are angry.

    Please listen to RedEagle ..and also your  customer base ... the latter is  shrinking

    The game  is not  ready  for  release  from  EA     

    if you don't like these comments  ------  these   are   honest comments,  made  in an attempt to see something  done  that will resurrect a  once  good game which initially had promise.

     

     

     

     

     

     

     

    • Upvote 1

  7. I am tired of restarting   from  nothing every  2nd  day.   especially after  putting alot of hard work into  trying to play the game

    I have  been  looking for  pvte  locked  servers    and  after some tiresome   hunting on  resource  depleted spawn, i  sometimes   make it to an nearby  island to be able to craft  basics  to survive...  then  sail on a raft to a place   to   establish.workstations and craft safely

    Other friendly players   work  with me ...we co operate... then we start   collecting the  hard to find resources and slowly  make  our houses etc  griefer resistant  and  craft suitable weapons to explore etc

    And  then   what happens?

    The  BI  owned servers that  are being rented  shut down with no explanation...  (once it was for maintenance and a hotfix and we were warned)  other times  we find out  when  the  hamster  wheel of  failure  appears on the screen 

    But.. when we log back in  ..  the  game has reset ..and we are all back on spawn ..with  just  a  barrier  and  none of the  stuff we had  crafted.  We cannot  check to see if our bases are still there as  spawn now  has nothing   to craft a raft etc   from...  and even so , we have no  keys  to access our   base , if its  still  there

    This has happened  to me  4  times  now  since the marvellous  "out of  ea"   update.

    Whats  the use of   trying to play a game  where  you cannot progress? .. its not the  players fault ...we don't  shut  down the server and reset it.

    Do you want us  to stay with  Ylands and play the game ?   or  are we being  pushed out  so they can concentrate of the  playlands  stuff?

    Multiplayer   explore  is not  worth it now.    Some have told me directly  they will not  get the DLC explore  as  they heart  too many negative  reports.   Players   get annoyed with  a game  which  suffers   rubber banding, intermittent freezing and crashes   and constant  being forced to  restart, .   I  have   spent a lot  of  time reporting and sending in crash  logs ... i do every  time  i play! ....  and the result? little has changed.  

    This   game  should  not have  come out  of  early  access until they can  at least get it working... not  just the playlands  stuff  but ALL the  aspects of the game.

    After  today's    server shut  down and  stuff up  if  am on the  verge of flushing  ylands   down the  toilet.

    It is NOT an enjoyable  game  anymore.

     

    • Upvote 2

  8. ..when you arrived  in your undies on  an island, and have to craft  some basic stuff yo make fire  and to survive the first night  without starving, freezing  or being eaten?  The island  had  some resources  for you to craft decent weapons, or  some thoughtful players  made a help centre to  get you started.  There was lag and there were bugs  but the  game was playable.   just, in some  cases...

    your choice was  either to make a base for safety on that island ..or   look for another... but to do that you had to actually  explore! The islands were random in  size and placement ...you knew  desert  biomes  usually had  copper and  sulfur ... temperate  coal  and  saltpeter,   tropical  copper  coal and sometimes   sulfur ..... all had some  iron.and  clay  somewhere.   And inside the caves?    that was a surprise.

    Yes there were glitches ...flying  sharks,  invisible  boats and  horses , and  falling through the earth  - but there was talk of them being  fixed

    Then came the  improvements...lots of additional stuff, different  island  shapes ...and talk of  fixing  the  flying sharks, invisible ships and  horses and falling trough the earth.

    And  we then  came to the  great silence.  Several updates  that   really  went  nowhere.  more  shiny  things   but the  horses and  ships  still went  invisible .. the sharks were  hidden away, ( problem there temp, solved!) and you could  still fall through the  earth and  die.

    We had  players  who  had  dedicated servers   who  managed to script things so that their  games  had  some form of  griefer  control and enhancement ... there were bugs  but the game was fun, with lots of  explore.

    Then the big  release.  We no longer had  pvte dedicated servers so all the   work done by some players  was useless. ( those playres went  elsewhere feeling like they had been shafted!)       We got heaps of pretty shiny  things ..but  still have invisible ships,  horses and you can still fall through the earth.

    And  explore ?   where has it  gone?  you start out on the same  shape island..which  soon depletes of  basic  stuff so you cannot leave  and  eventually die.  The  other islands  are in the same place and  all the  same, so if you know where the iron is ..you get there asap, plunder it  and  then  no one  else can get ahead  in the game

    there's no real explore anymore ...only the npc's  and the position on the  islands of the ores   and resources  change ... well kinda ..  There's  added "excitement" of  pvp  style   npc's and  extra  predators, but  did we really  want that?   we got it regardless , along with  invisible ships, horses and falling through the earth.

    But if you like to play  gameboy  stuff and  walk around with your  nose pointed at your  mobile device ..   and like  roleplay, then  the  game is ok for you

    But if  you are more mature,  want  social activity in MP  to explore and  create....    Ylands has  currently  ignored you.  They might be adding  stuff later, but   ? ... but then we also still have  ships and  horses that  can go invisible  and  earth like  quicksand in places.

    Of  course   there will be rebuttals to these comments, but  look at the facts ..there are some of us that were here from the beginning,  saw the  promise and liked what was "to come" and have  thousands of  hours  gameplay.   

    Its not the same game any more. for many, its not  what they  expected or  wanted.

    a lot of   my friends here  have  moved on through  frustration..

    Will  it  improve?   

    Time for a rethink,  guys ... 

    • Upvote 2

  9.  ZhakyDK ...We   have tried that ... we had a Pvte  run pw  protected server ..and it  fell over after a day.  All the   work and construction went out the window.  And thats  not the first time its  happened.  Multiplayer  game seems to have  some  functionality  flaws  ... we get  game freezes , other recurring bugs .. and    when you get kicked offline by some form of  crash, theres no guarantee  you  can get back to where you were..or to   the same game.

    Griefers are only part of the  problem   - the  main one seems to be  the  stability of the multiplayer game ... 

     

     


  10. The  new  game play  has dampened  even more my enthusiasm

    No longer do you need to be creative and make a  impressive  base...because  after a  day or two the server  falls over -  overloaded with  bodies and depleted  of  resources You have to waste  time to make your  base  griefer  proof .( they steal plants and  kill  horses  etc..)

    If you are not the first on at the start of a new game/map .. you may as well give up as  previous players  have already  taken  everything  you need to  advance  from the starter  island ... stones, flint  sticks   food items  ..If you are lucky and  can get off spawn ... don't bother with a base .. the  game in its  present  state  will be dead  and crashing in a day or so  .

    so  what to do ? 

    build a boat ...put all the basic  workstations on it    ie  smelter  forge  stove  spinning  weaving and  tanning ...thats all you  need to make   survival  items  ( swords weapons  armor    fishing   stuff etc)

    Find a remote island with a near  vertical  cliff...put  your pb there...and   each time you want to leave the game,  return there to log out.   Put  a  stone or  wooden fence  around  your ship  to  stop others  taking it ( they cannot  remove the   walls etc)  and when you  come back to the game ( if it has not  crashed,,,)  use a demolition  hammer to make an exit.....

    and  expect to start all over   again in another day ... 

    and if that  frustrates you  ( it  soon will!  ) ...look through  steam for  something else to  do

     

     

     

     

     

    • Like 1

  11. The P1  gaming  servers  are currently  overrun with  players ..but sadly  most are there  just to  cause trouble  grief and   be a nuisance

    When    players advance beyond the  stone age  they dump there stuff   usually  near  any workstations .. and then rush around seeing what they can   steal or  ruin

    So  what you do is  put behind your  barrier  3 or  4  chests ...all but one  locked ... and  in the unlocked   one  put all the  rubbish  you don't need , ie  grass corn  notecards  etc

    And it never  fails   :)   ...along   comes a  griefer/trouble maker  and  finds  one  unlocked and takes  all the contents  ... then  runs  off somewhere to either  die  or  dump it in the ocean or  whatever 

    They think they are smart  .....  haha.....  but  really,  you are  just using them to Take  away your  trash.  :)

     


  12. yesterday  i  visited p1   spawn and replaced   stones   grass  flint   and  sticks ....today they were all gone..  there were about  20  smelters   scattered  around,  100+  bodies   and  tree stumps     and few trees.    most of the trees had  been cut to make  wooden  spikes  to be planted around  avatars in the  spawn area    the  ground looked like a teenagers face suffering from  acne  :)

     

    humans  are lovely  people ...   :)

    • Haha 1

  13. there's a difference between playing  a game with like minded  friendly players testing  things    than there is on an open server  with  idiots,  griefers,  kiddies  and  those who simply  join in a game to wreck it for others.  perhaps the   devs   should get  testers to  come into an open server and   try to survive.

    Maybe  then they would appreciate  the  input  players  have   provided  about making the game suitable and playable.

    Listen to the  feedback !!!! . 

    Poor  Adam seems to be shoveling water uphill with a fork, handling  suggestions/feedback  as to basic functionality,  whilst  shiny pretty  things  get added to the game  instead ...

     

     

    • Like 1

  14. perhaps there should be a way of    respawning  some of the   materials  in limited amounts  on the surface    ...preferably  in an area that  is  not able to be   blocked by a  PB.

    Would be a start to making a  fairer,  playable  game. This  should be standard , and  not something   to be added  by  server owners  through  scripting.

     

     

     


  15. the current   map i  am on is  socially  dead ...  there were 8 payers  consistently  during the first  day ..all were  asking  " where  can i find" ... iron  etc  .

    I discovered  clay and   took enough  for  my  immediate needs ...came back an hour  later  and found the  lot   removed -- by possibly  one player, and others  asking  where   could they find it.

    i also  went to an  island and  found  no caves ..  used  freecamera to locate them and  then  couldn't  find the   entrance...someone had  filled it in to hide it 

    went back to spawn and there's no more flint  for    fire starting   or  stones to make  basic  tools ...so  bodies   just piling up.

    after  one day with a full server,   today i was the only one   active    for  3  hours.

    Hopefully   with the release of 1.0  the   whizzkid scripters  etc    of  P1  can create maps that overcome these issues ... but the problem  is   when you make something  foolproof,  a long  comes a bigger  better  fool...


  16. 1 hour ago, Sprout said:

    I -- if you are not one of the "early" players, they you end up losing out on a lot of resources, in addition to griefing potential.

    This is  one of the reaqsons you see piles of abandonded  avatrs on spawn ... theres nothing left for them to  use to craft   equipment to survive or  travel to another  place.

    Late arrivals  ( even 2 hours  after a map  is loaded)  can find very little ...and  even less after the  griefers  slaughter the animals  and gather  all the flint  or destroy   food  crops. 

     


  17. several times i have had   time out/  freezes / crashes on a boat  in the open sea ( on  0.15.1)...and when i managed to log back in ,  my ship was well and truly  run aground on the  island i was aiming at..  .if i was not aiming at an island , i would  find my ship aground  at spawn ... sometimes with  new  arrivals trying to  hijack it ( but as i was still at the controls , they couldn't, other than   try whacking me  with an stone axe..)

    Before,  if  you fell off  your ship it  would stop  just out of sight and  swimming after it    you could retrieve it ..if  a shark didn't get you ! same with a  crash etc . when you returned swim in the last know  direction and it  would pop into view

    I have also  seen  ships   sail past  me  at high speed with a non responsive  captain on board... apparently  offline...   i wonder where they ended up?  :)

     

    So, it pays to aim at  a possible  island  location asap when  sailing  in case you get the "time out"  or  "ylands not responding message" ...   who  knows  where you will end up when you return ... maybe on an ARMA  battlefield?   :)

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