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kimbuck

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Posts posted by kimbuck


  1. I say this after 7 un-announced  server maintenance shutdowns  in one hour, requiring a  5 to 8 minute  wait to get back in after  " backend"  or   "unspecified"  errors and  waiting  in a  join queue.

    No  sooner than you  manage to tidy things  up to where you were before the (crash)-shutdown"  ......  boom  ....  down  it goes again " server maintenance".

    When I logged out in disgust today   the server was full of  complaining players ...and they were giving up on MP   hoping  1.5 brings a miracle .

    I doubt  1.5  will,  based on  past  promises ... but  gee wizz -      we getting  some more pretty   bird like  predators ...      apparently   they are more  important  than  game  fixes.

    Another  issue is it  is  soo laggy  with  ships ...there's  sound  loops ..stuttering  and  it  takes  ages to get to an island in sight ..and  then you get a " AFK warning" ..if  you don't  stop,  and   release controls   move  around ...  you get disconnected  for  being  afk too long!

    Ok  ok ok  ..i know the response  " send in the logs.."     But to  quote monty  python   "I am NOT a  Lumberjack and i am NOT  ok"    i sent in  so many logs ...so have others  ...   we talk between ourselves about the response  and   we all get  none..

    From what i heard today  ...don't be surprised at a swarm of  negative  reviews on steam.

     

    I have  stayed  with  Ylands    because of the dedication and  enthusiasm   from the P!  group and  Red Eagles  attempt to get a  functional  game  working.

    My  enthusiasm ..and that of many  others ...  is  waning..

     

    • Thanks 1
    • Upvote 3

  2. You're kidding, I hope.  I can't tell you the number of reports and logs I personally have sent.  @RedEagle_P1. absolutely has.  Back when he was having issues with server death regularly, he offered BI access to the P1 servers to see what was actually going on.

     

     

     

    This is why i have  stopped  bothering to send in logs   etc , I feel like  i am whistling into the  wind.

    I have  been asked to send in logs recently  , but   how? if i cannot  get into a game because it says incorrectly  "server is  full", how  can i get the log ?

    Over  and out !

    • Upvote 1

  3. The new map proposal ....   ok it looks  good ...but  will it be  like the current situation..... that is the same  every game ,  with resources   biomes etc always in  the  same position?

    That is  what is  killing the  existing game ... there's  no  exploration. Play it once and  you know  where everything is,  where the resources  are,  and then exploit them  first  so no one  else  can use them.

    The beauty of the  original game was  trying to find the places ... they were different  and  random,  and the  caves  were a real challenge for those who wanted to explore them., The resources    (iron   etc) were always  surface  veins  so those  who chose  not to  go into the caves could  still  get  material  to craft.  And some of the  random caves in the original games were simply  breathtaking.

    The  new  map will  be  great...if its  new MAPS      ( note the plural) ...otherwise it will   just  be the same style game dressed up in frilly  clothes and eventually  produce the same boring  result.

    I like Ylands ... especially ..the original  concept....   and,   like Red Eagle,  and others  i  would  love to see it  succeed.   But it has to be more  than a collection of mobile games  and  anime style actions  as used by kids to amuse themselves  for a few minutes.

     

    Explore means   more than   kung-fu  jumps  and  running around waving swords  that  make   sparkles  and  sounds...

     


  4. For the last few months i have  been on Red's P1 servers...because his modded games are close to what we expected  Ylands to become.

    A lot of hard work  has been put in by him and  soem dedicated  workers  testing and adding improvements that  the game really needs.

    On these servers  we have some form of control over visiting  "kidiots" whose only  knowledge of  crafting is "punch anything".... and the simple  entry procedure was an excellent  simple intelligence test which  saw 90% fail to understand ... ?

    On red's servers there's portability between them, and you did not lose your progress after  wipes were needed.... and there were mods who  tried to ensure  ores etc  were replenished and  lag producing abandoned structures  could be cleaned  up.  

    It was kind of successful ... servers went for over a month before needing a wipe  ..even though  all the hard work  was often spoiled by   un-announced "server maintenance" shutdowns every  90 or so minutes   that screwed up ones  inventory on re-log ..provided you could avid  "back end  errors"  and  other "unexplained" errors"

    We learned to live  with  these mysterious  BI interruptions ...and  used the  enforced  breaks  for  "comfort  stops"?  or to replenish coffee cup contents while we watched the   hamster wheel  slowly    indicate   that we were crawling back into the game..

    Servers  appeared to  be "full" - but  discussions in Discord with players in game  indicated only  one or  two players  were on line... and even if the server was vacant  you got into a  "join queue" behind non existent players..!

    But  we persisted...  it was "no DLC" so anyone could  join in...  and often  our amusement was watching new arrivals and predicting  with 100% accuracy  which  ship they would  try to steal,  or  animal  to kill,  or  building to try to break into.

    There was always the promise  of  " bigger..better...etc   " next update,  so we held our  breath, going blue in the face in anticipation.

    And   it arrived ----- and as usual  it  broke  a lot  and undid  all Red's hard  work. 

    1.4 added lots of  new things  and   didn't  fix  lots of  old things ..and added " little  kid pleasing" improvements aimed to please  everyone who likes  anime,  kung fu  jumps and such ... ...and  ignored the regular players  who were repeating  over and over  what was  really needed to be fixed  and what the  real players  wanted.... 

    1.4 did not  live up to the  hype.

     lets be frank and honest here...  after the  update, Chat was full of  disappointed players  saying  "  stuff this !!!!!!!! .. lets  go elsewhere "

    ..and again  more  friends   simply walked away from Ylands. 

    Old players   who returned  with excitement of the "new updates"   soon did a  U-turn.

     

    A couple of us then decided to  go to a new private server of red's  which required  the DLC.

    This had the  effect of  weeding out the  "kidiots" with  throwaway  names  full of   random numbers  letters  or  rude words. We had a short   enjoyable  time collaborating  and being creative.

    ......... But , it was  stock standard  Ylands  explore..and  rapidly became B-o-r-i-n-g!   -    The same   islands in sight of each other,  with resources in the same  area  (yawn) ...been there done that ... nothing to explore, really  ..we knew from previous games where everything was.☹️

    Will the  1.5 fixes  heralded  bring people  back?

    Well if it  doesn't  show that  BI/Yalnds has listened to the pleading of its   dwindling  base of  supporters  " to  bring  back what the players  have been asking for,"   

                                                                                                        ...then  there's always other games that work!

     

     

     

     


  5. recently   there  have  been  very  and   i mean very frequent  "server maintenance"  shutdowns,  ..no warning   and  after a  5  minute  snail pace  rejoin in time ...  server performance is the  same. - Also,     when running   around and you hit a  barrier edge , its  like hitting a brick wall...you  even  hear a "thud" sound  and  you need to wait   about  3  seconds  or    try to pass through the barrier at an angle.

     


  6. Ty Igor ...  but the point i am trying to make is that the  game  has  changed form the original ..its  no  longer  explore, but  exploit.  You know before the start where things  will be  and the smarter players will  tie  up all the  essential resources  effectively  making  play  by  late arrivals   useless because they cannot  get resources to  advance.

    You know  where the islands   will be and what  will be on them

    The  caves are no longer mysterious... like the original, but  now  much the same.

    Theres  no  adventure in sailing ...  just now there  are underwater   treasures...  but   useless if others  beat you to them

    You cannot   advance without  certain  resources ..on my current mp game there were no carrots!  so  i couldn't  fashion  horse bait .  Another player  said they found them in an underwater  wreck -  oh really?

    Basically   the  game  is  getting  too much same-ness ..islands the  same .. npc's  the  same .... ores the same places ...    its  no longer explore. And  now  we going to get ...banana   and  corn  guns?   (sighe)   my excitement  cannot be  contained ...  i rather have a  functional   explore  MP  game.

    A new player in MP games   with no experience  will soon  give up ...i see many of  my former  Friends  in Ylands already  have.

    Please  ..bring back the  random-ness  and  adventure  that it used to have.

     

    • Upvote 2

  7. I have been lurking and playing  Ylands..and  \sadly  its  becoming   too repetitive......  the  updates  are  novel  but  don't  do much really 

    So theres an Update... you go in and the maps  look the  same ... same   islands, same places ,   and you know where the resources  are... and you don't  need a lag inducing boat .. just swim or  make a raft.

    Head for the   island  you  know  where there will be iron...  find it and   take the lot ...     if someones  beat to you to it  then the  games useless,  you cannot   progress,  so log out until  next time there's an update and  a new start.

    Hide  any surplus  iron  you cannot   carry   and then  head to the  biome  you know where there is  coal ...     get there,  set up a base, plunder all the coal and therefore  stop any other players progress.   Go back and  collect  your  surplus  hidden iron, and then make the necessary work stations and tools etc   to lock things up and  fight off  predators.

    Make an  upper deck  boat,  fit   two baskets  and  travel to the other  islands  you  know that have   other resources ...  again, plunder the lot .

    Come  back to base,  pretty it  up ..and  then  the  games  virtually  finished  until the next update, when  you start again,  rinse and repeat.

    Of  course, there are now  undersea  mysteries  and   npc's  and  other  things,  but  as you have  succeeded in making the multiplayer  game  unplayable  for others, you have  the   entire  world  to yourself ..others  wont  bother to   come  in, unless to grief.

    So  that's about it .  Of  course  if you are a creator   there's the  editor ...  but  not  everyone  wants   that.  And  what are you creating  for?

     

    Bring back the  many islands randomly placed, the  birds to watch to navigate ...also the random  caves ... the current ones  are  predictable in design and whats in them and  where.

    Ride-able    animals? ...  they be .   novelties ..etc ... but  wheres the  game heading?

    And as far as  mini  games  go ,  that's  not what i downloaded  ylands  to play .. you can  get  similar  stuff on other  app  sites..

     

    Ahhhh well ...  I  will watch and  hope ..

     

    • Like 2
    • Upvote 1

  8. Greetings and  gruntings  from downunder

    I infest the P1  public server with my added wacky challenges   such as   "Area 52",   or    "Fruitykarmens Tomb"  and the  currently  under development  " Longjohn Underpants treasure  cave" ..if you ever entered one of  these mysterious  realms  on a P1  server,  -----well  now  you  know   whose twisted mind  created them  ?

    Currently  waiting on  the   1.3  update to  add  newer versions of these  mysterious  places  loaded  with  goodies .... and    hidden baddies ..

    Meanwhile    the  evil mind   continues  plotting ... 

     


  9. I said i would stop posting here..but i am  compelled to post this.

    We have been  doing our  utmost to  find a way of making  Mp games on the P1 servers last  more than a day.  We have tried not  building big  ships ..just duck boats and rafts. We have  bent over backwards looking for  ways to make the game  playable and last longer.

    We have restricted the use of  blue prints.

    There has been no more than 3 players at a time on the servers.... most of the time  one  or  two

    Despite this  there's  been heaps of issues:.. and the situation is deteriorating

    We get  regular  unannounced server shut downs   ...sometimes losing  3  to 4  hours  work in a rollback when it  comes back.  very  frustrating !!!! . new  players  get annoyed and never come back..and tell their friends  why.

    We get  rubber banding, ...disappearing tracts  of  land ....and  the  falling through the  earth   syndrome still

    But he  most  frustrating is "the groundhog day" syndrome ...when we  log back in and  find the game  has  glitched  out and we are  floating in some form of  limbo. sometimes  after   2  or    3  days,  recently   its  just been "hours"

    Get logs?   ummm   .... we  cannot get into the game... we  just wait  until the server is wiped ..and we start again.... rinse  repeat  a few hours later. 

    The number of players of  MP on  P1 gaming   has dropped down to  4  die-hards who "had hoped for maybe better next  time "   and   who seem to be now losing hope.

    Its  frustrating  after spending  a couple   of  hours  alone on a mp game ...only  to lose  half  your progress in a  server  rollback ...then  2  hours later  end up in the  predictable  server glitched   game .

    I need not  say  anything  more  other than the  numbers of players   has dwindled dramatically  ..and  is still going   in a downward  spiral.  People in discord  start venting their  frustration at the  game resets  daily ...  and poor  Red-Eagle  cops it  .  

    Its not his fault  ..he is  doing his best to help....  

     

    Thanks  for the  promise of   shiny particles  and  stuff  ......surely the game  needed them before the  other essential operational  fixes? ...   the graphics  look great ./ pity the game is  getting  worse   each time.

    ?

     

     


  10. The P1 gaming servers are  extremely popular...why?

    Is it the  anti griefer attitude?

    is it because players like  Mp explore?

    is it because of the social  groups?

    As a result  its  always  nearly  full,   with an average 6  to 8  online at one time.

    But  not  today:

    with  regular unannounced server shut  downs,  crashes and then the server going belly  up  4  times in 3  days,  forcing payers to have to restart from scratch each time after they spent  so much efforts on  elaborate  builds, it seems the majority  have   given up on Ylands  MP games. It has become too  frustrating.

    A new  game /map  has started  and  people are staying away in droves..obviously  expecting more of the same.

    Surprise surprise.....  2  days have passed and the  games stable ... just the usual unexplained  screen freezes and resultant  crashes  and the usual unannounced  BI server shutdowns   .but they have  become part of the game

    Whats  different?

    Only  2   or a max of  3 players have been on the server at any one time

    Could it be that  the  Bi servers  just cannot handle hosting their own game?

    looks like it.

    but if  the servers cannot  cope with   more than 2  to 3 players online,  that seems to defeat the  concept of   multiplayer.

    so  until either  BI  fix their servers ..or allow  other dedicated pvte servers host   Ylands,  expect MP games to die.

    BI would be better off  charging  more to sell the game to make  money and allow other  Hosting  companies  run the game,  rather than forcing people   to rent their pricey servers that are not obviously  capable of running their own game.

    Maybe then the reviews on steam would get better. .. and people  would want to buy the  game.

     

    Over and  Out.

     

     

     

     


  11. Ihis  report is  based on  comments in  discord from  many players  on different  P1  servers....   we are ALL   encountering  identical issues.

    Its  no our   ISP,  nor our  computers, or  graphics   cards  or  us ... its  happening on ALL the P1   servers rented  from BI

    Whats  Happening?

    1) Rubberbandig   

    2) chopped  trees disappearing..and also the   logs  disappearing..  require a rejointo se

    3) Work station   disappearing  when loaded     rejoin required to see it    either after it is  crafted or   loaded for crafting

    4)  Items  in a  workstaion  showing as completed  but not  visible  ...yes ..rejoin needed top see them

    5) items    taken from   workstation   now  invisible in inventory!     *(groan) another  rejoin

    6) unable to craft a workstation ans the  items  are not there... yes they are, in inventory  but invisible!  ( rejoin again required)

    7)  caught  fish  or     animal  hides  /meat  invisible ... yes a rejoin needed!

    8  )glowing animals ...horses   rabbits  goats   bears...

    9 )  dead  blueprints ...machines  there ...  says its  loaded  and  placed  but   nope!  no one can see it   ( rejoin doesnt  fix it)

    10)  unexplained   screen freeze  then " ylands not  working" .. this is intermittent but i got it  6  times in 15  minutes

    This is  happening on multiple  servers ...    and   the   number of players  is  dwindling through  frustration

    Do you want people  to play this  game ?

    of   course i expect  he usual " send in logs"  reply ,, but  really ,  when about   10+  people are sending them in  many  times ...    and  no response...  do you  thin they will bother in the future ..or  even  bother  with the game?

    This   game  HAD promise   its   sliding  downhill at the moment .. and a lot of ex players are telling me   that too much time was wasted on the mini games and   such  and  NOT in getting the core of the game  stable and  working,

    Guys, I am trying to help!  I am  pointing out the  emperor has no clothes .

     

     

     

     

     


  12. Turns better since i revised it a little ...i   widened the  superstructure and  fitted  2  extra  engines... not as  fast as  the catamaran  but  more stylish  than a raft..besides there's  sleeping  and storage  under deck :)

     


  13. i had the same  experience ...  had  20 attempts  before i succeeded.  Make sure the  build is  "welded"  and  certain  things  cannot be  blueprinted...   like  furniture and  barrels and  stuff

    basically  its anything that cannot be  crafted that will not  blueprint.

    you have to  sometimes  move the ship ..   or   take your  blueprint  from  different  angles...  eventually  one will  work!

    But  whats the magic  formula?     simply  trial and error  until it works .. and  don't ask me what it  is  :) ....... i persisted from  various  angles etc  until i was at  near wits end   then  suddenly     "poof" it  worked.

    Good Luck!

     

     

    • Thanks 1

  14. Hold onto your  suspenders!  The  "BS Tomato" sails again ......   after much  cursing  and   i don't know what  it  suddenly  decided to become a  blueprint .... so you will see it in game ... be afraid ...be  very, very  afraid !!

    And  for the record  it  was NOT crafted  in editor!     and the  bow  area   drove   me crazy  rotating  blocks  to  fit!

    But then, you have to be  at least a bit crazy to be here  :)

    20200109163750_1.jpg

    20200109165436_1.jpg

    • Like 2
    • Haha 1

  15. one hour? wow !!!!!!  you been fortunate!    I  on average encounter a  game freeze requiring a rejoin  every 30 minutes.    One time  it was  4   freezes and  rejoins in 15 minutes ... 

    Consider it part of the  game  ...   grin and bear it. 

    Logs?   i  given up sending them in ...  spent more time sending in logs  than playing the game,  sometimes.

     

    • Like 1

  16. A visitor to my base  had her horse ( as they are  prone to do in ylands)  stick its  head  into   a wall...  when she tried to  get on the horse, both her and the horse    jumped through the wall into a locked  house!

    amazing.. first  flying  sharks ....now  teleporting   magical horses :)


  17. Yes!  that happened last map   to me and   dingoblue. They dropped a huge  blueprinted   building right on the edge of the PB and  in shallow  water,  effectively  blocking boat harbor access,  

    Now  if we could see the name of the  blueprint  owner ,  and have the  power that when someone is banned their  blueprints or  buildings    do  with them  ,  they we would  be going in the  correct direction to make Ylands more enjoyable.

    And while at it,  fix the  exploit  reported back in the days  of  Ane   where  griefers  can  cut  down trees inside a PB  area.  They  have done it  again at my place , leaving  tree trunks   around blocking  building entry. 


  18. and here we go again ...  2  crashes ... then a total end of the world  crash ... with  when we return , although we are using the same  server name  and identifier,   we end up  on some   strange  glitched   server.     This is the  3rd  time i have   run into  this occurrence in a month.  

    And to think they  not only want us to play this game  but want  people to  buy   it

    Psssst ..i have a bridge over Sydney harbor  for  sale.....  a bargain...


  19. I sometimes  encounter the  screen freeze / crash   . 4  times  in  20  minutes ..it    seems to be linked to   

    a) people   coming and leaving the server, especially if  chat is involved .. the player  contacted by whisper yet they leave  before its  sent ...mainly if   6 or more  players on line

    2) certain invisible  boundaries  in the map ..i constantly  encounter   freeze/crash in the exact location  on certain maps ...or at sea  midway between island ...( same point  each time)   ,,like  its  crossing  from one  area to another and the data  doesn't arrive  in time to be processed...  your  ship sails on and you are not there!

    3) start of  certain weather  events ....     when returned its  either   heavy rain/blizzard

    4)  no other reason at all ..it  just  happens. why?    ?

     


  20. This has become a griefer tactic.   We are getting  griefers  who  don't like  being identified as griefers when caught,  bringing in their alts and placing around the boundaries of the bases of other layers huge  blueprint  buildings   that consume  massive amounts of  rare resources and then  leave never to return. The incomplete  buildings  block  harbors and  surround peoples  homes. 

    And  they cannot be removed in game.

    It  could be possible to  complete the building, then demolish it,  but  sometimes the  alt  drops a barrier to  prevent that.

    Maybe a construction / percentage  time limit be applied to  blueprints? -----  if its not  more than 50% completed  after  a certain number of  days , the table shuts down  ( with a warning) ,  blueprint goes,   and the used  resources  dropped ?. Perhaps  in a "loot chest" the  blueprint owner  could  return and claim if they return  to the game...?

    Also  perhaps  when a player's account is banned by admins, the players    buildings  etc   get automatically removed   from the game>? We have  lag inducing  ships constructed  from stolen material   by  griefers ( who have been caught and banned)   sitting around  blocking and just being an  eyesore... some  still in construction   mode and  also protected  by the  Pb  of that   banned  player.

     

     

     

    • Upvote 1

  21. Every time i play  MP i get a screen freeze ...and  a  message after  2 minutes  that Ylands has  stopped  working. If i am on a  ship,   the ship continues while i am offline   until by chance it runs aground. Other players  say i am on the ship,  though offline and  when the ship beaches, i am still doing the sailing  animation.     On certain islands  at the same  spot it  happens,,,,,   others say i  run on the spot  until i  rejoin.   I have reported this   before  several times  and  have reached the stage   i treat it as normal for Ylands,  scowl and  bear it.

    I note that it seems to occur  when  others are using chat,  or sometimes when a new player arrives and logs in.

     

     

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