-
Content Count
1516 -
Joined
-
Last visited
Posts posted by kimbuck
-
-
frustrating, isn't it? What will happen is someone else will find it and block others from mining it.
Hopefully they will revise their thinking and take issues like this into consideration to save the game.
-
The idea behind the making of certain resources hard to find to add challenge to the game has potential problems. Never expect players to stick to the rules and be nice and sociable ..there will always be the ratbags who come into a game to disrupt and destroy, and have no intention of playing the game. Yes idiots who get their thrills by killing all the animals including other players tamed horses, destroying anything thats not locked down inside a PB and stealing whatever they can ..not to use but to dump somewhere
But now we have limited resources that you have to search for , often inside caves and you have to search ost of the time do battle to get them
But with what? most weapons are inadequate pre iron. Iron is essential but hard to find ...so is coal..
But what do you do when some smartypants blocks up a cave entrance, then places a PB so you cannot remove the blockage? ..and then that player goes offline, never to return.
How are you going to mine coal r other surface materials when griefers arrive and place their PB so you cannot dig the resources? ..and yes, they don't stay, they go offline to wait for another game they can do the same destruction to.
Sure makes the game frustrating, when you cannot get the necessary material to advance because of idiots... ( there always will be idiots! ..tis the nature om the human race! )
Not every player wants to run around shooting things etc .. they are here for the exploration and creation. But the game is no longer the same as when it first started.
You can never make 100% of the people happy 100% of the time, but consider those who came to this game because the liked the initial concept and it was different to other games. The game has changed so much that the strategies have changed . if you have to go from island to island to find things , then there's no need for a base, and therefore no need for a PB.
At the moment i am ambivalent about Ylands. Yup , the new promised 1.0 release looks pretty, but still has functional issues to be ironed out, but is it what everyone wants?
truthful answer: NO
Hopefully there will be some modifications to make the game more playable, be less like a arcade set of games, and convince those who saw the original promise see it fulfilled as such.
Meanwhile i wait and hope that 1.0 and a few hot fixes make it worthwhile to stay.
I am not alone.
-
1
-
6
-
-
yes and no .... wild horses seem to like you as well .. something i never found in rl !
-
the horses can be a problem ... in game they follow and get between you and what you are doing ..and you try to click on a workstation and end up on the horse! Also we were preparing to shoot a mutant roaming around at night ..and every time i got the crossbow aimed at it, a ***** horse would walk in front and try to kiss me
They also try an follow you into your house...its like that godfather scene, except when you wake up in bed its an entire horse, not just the head.!!!!..
-
2
-
-
chickens! we need them ;0
also more female clothing items
flowering orchard trees ... with fruit that can be harvested? ( apple plum peach?)
more fences and gates for containing animals
and ships sails that can have symbols on them !
and name boards signs .. that can have actual words put on them other than scribbles
?
-
1
-
1
-
-
-
i have not been into any beta game. yet
maybe RedEagle and his cohorts can answer that
-
1
-
-
-
Okay ... so if we opt NOT to download the beta, when it goes to 1.0 release, do we still get the explore free, or have to buy it?
I am not interested in the Pvp, mobile apps , kids stuff hand held mindless games ...monetization or whatever... just the explore that the game had and which was fun ......... and you played with friends.
Not touching the beta ....I am going to wait until 1.0 is released and if i cannot get explore as promised , then bye bye..
-
so i gather we are being asked to try something that they know doesn't work to replace something we know doesn't work ?
If this is not the case, well either i am not reading what you are saying correctly. or what you are saying is not explained correctly..
I think its time to forget Ylands until after the working 1.0 version is released, and the reviews say its working and worth playing.
No idea when that's going to happen, and i suspect BI is dangling promises to cover delays until they work out how to fix things.
What should have been done? ..........Fix the old before cluttering it up with untested new shiny stuff.
I so long for the original days when we would pay on nearly full servers with friends... now, its just un-occupied wastelands... with a game changing to be for kids sitting around with i phones.
So sad.
No more posts etc from me ........ i am tired of being a guinea pig testing a product that should have been tested and made sure it worked before release.
-
If the update doesnt fix things and solve the current issues, Ylands is dead in the water regardless of all the new whizzbang promises being touted.
Every day i go to log in and the game is offline..it has to be restarted.
Apparently they did a complete server clean up and dumped gazillions of old files... that was a day ago and the game was again offline today. Again the server logs apparently showed the game was cluttered with old files etc.
If they have to wipe and restart every map after 3 to 5 days, then you can see why people are not coming back !!!
.You log in..its a new map .. you start to build ... have to attend to real life for a day ... try to log in but the games fallen over... and when you do get back it had to be a new map ..and you start all over again gathering rocks grass and flint etc. to craft.. You are often the only one on the server after 3 days...others have lost interest.
Repeat 4 times in 3 weeks and you see why players do not stay.
The game has to be fixed to make it contain interest as it progresses... remain playable, and last more than a handful of days.
We live in hope .
-
1
-
-
Where are the brave explorers?
Currently spawn is littered with "wussies" who arrive, and after finding there is nothing they can steal, properties are locked, and they have to actually craft things to survive ... they give up ...never to return!!!
Come on players, this is a survival /craft / create game. Its not Donkey Kong or some other mindless shoot em up or kill the monsters and such game ...its a combination of using crafts, survival techniques, creative skills and social interaction.
You dont get things handed to you ... you have to learn and earn
But it seems the MP servers get infested with those who want it too easy .. they are not prepared to be adventurous, or learn crafts or explore... or interact with others
These wussies just want the easy way ... steal what they need , and when that fails ... destroy what they can ...and then rather than create, they go offline..never to return
My base gets overcrowded with these interlopers who arrive ... they might craft a helmet... but that's all ... then they sit around cluttering up places where i could build or create something. I have lost patience ..i now build out on a platform over the water..if someone goes offline for over 24 hours on my base, i deconstruct the floor under them ...dump them in the water ... then cover up the opening.
I got a real graveyard under my place ?
But still i ask ..wheres the adventurers? On the current game i have sailed around the spawn a island and found islands untouched .. It seems a lot of people are too lazy to build ships, craft, explore... thinking is too hard for them☹️
-
currently, anyone can klll any animal ..if they have a weapon. Whats getting annoying is to find ones tamed horse missing...and a roll of leather left in the yard it was pastured in.
Obviously some kiddies think this is funny ... and i can see it getting worse with the talk of domesticated animals etc.
Can it be made so that horses and domesticated animals inside a PB area cannot be killed by other than the owner?
-
1
-
-
Its not new ...it was reported after the "in use" bug was fixed.
refer YLD-18640 September 7, with more screenshots.
-
i have not made any new blueprints for a while ..but here are (finally) are 2 screenshots of a structure i tried to place on the ground.... its hovering above ground and any attempt to lower it gets the red outline warning.
in the 2nd pic i placed a block so you can see how much offset is happening
I can try a new blueprint tomorrow ... its late here at the moment/
-
1
-
-
not made recently... so that could be the issue?
not made in editor.
-
its still happening ..will upload a verifying screenshot when i work out the new s team procedure
you cannot place the structure at ground level ..its about a quarter of a tile above ground..
-
1
-
-
Nope! my created blueprints have this problem.
all the ones i have created just either hover half a block above any base created in game.
i reported this earlier and submitted screenshots.
-
1
-
-
go for it! i finished experimenting there ...:)
-
1
-
-
Also red, the talking crab who feels the cold and asks for the fire to be lit ..hes now caught laryngitis and stopped talking ...or someone has placed him in a pot ...
for dinner
-
Horses update ...success but needs refining!
got horse on to ship and traveled well .. at destination managed to build a ramp to unload...reload. Went for a tour and came back to see no horse on ship! i hunted for it ..not luck ..returned to ship and saw its name ..it was invisible! i mounted it and it re appeared.
It seems horses can walk backwards through things hmmmm
pics attached .. the first is the bow of the ss Nagalot ...you can see why ships are referred to as "she"
also a pic of the invisible horse ..
so it seems to work but needs tweaking ;0
3rd last pic is of invisible horse...next pic isd it appearing...like magic ...last pic shows horses can move in reverse through walls ...
-
-
update ...transporting a failure... got horse easily onto ship, but after dismount it continued walking anim ..on the spot.
doors closed and ramp raised... and when i raised anchor ...horse simply waked through the closed huge doors! .. and then jumped over the ramp door onto the loading dock !
Guess theres more work to be done there, folks!
heres hoping (?) for o.15 and beyond ???
-
Pictures of ss Nagalot ... horse capable (?) transporter
The rear door acts as a loading ramp .. and additional doors at rear assist in resisting horses escape attempts. The area is walled off from the control / cabin areas.
Horses have a tendency ( like goats) to levitate through roofs ! .. so it pays to avoid making a cover for them ... but then they can also climb over walls!
Will be testing transporting a horse later today ... will post the results .. successful or otherwise
-
2
-
Multiplayer issues
in Bugs & Technical Issues
Posted
apparently until the new 1.0 is fully released, some explore games do not appear on thelist . You need to go to multiplayer page ..and look there for the P1 gaming explore game