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RedEagle_P1.

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Everything posted by RedEagle_P1.

  1. Force clan leaders to leave clan before being able to accept invites. Its really easy to disband a clan and join another by mistake in how its setup now.
  2. RedEagle_P1.

    RESOLVED [YLD-18408] Friends list bug

    Also this: She is already a friend but it says I can add her.
  3. RedEagle_P1.

    0.13: Fine Friendships (20/06/2019)

    I am curious, How many people can you have a on a friends list?
  4. RedEagle_P1.

    RESOLVED Multiplayer issues

    Crash on sleep. Reporting in game.
  5. RedEagle_P1.

    RESOLVED Multiplayer issues

    https://gyazo.com/7db2f71a6572c3045b3cfdfca46734a8
  6. RedEagle_P1.

    RESOLVED Multiplayer issues

    Whenever playing 8 players we get tons of lag. Cant eat, cant craft, cant dig.
  7. RedEagle_P1.

    Dev Diary #83

    I think its one clan per person now. And yes, right now Ylands is super small so I think having everyone together might be a great benefit.
  8. Allow clan members to invite friends to the clan if they are given X role.
  9. RedEagle_P1.

    P1 Building Competition! #7 - City Cars

    Don't forget the next contest all:
  10. RedEagle_P1.

    P1 Building Competition! #7 - City Cars

    Ooo Better not be a seagull
  11. RedEagle_P1.

    Dev Diary #83

    Question: How many people can you have in a clan?
  12. RedEagle_P1.

    Dev Diary #83

    Great work! Who made that cool rocket ship and robot? Are you hinting at a space biome for release
  13. RedEagle_P1.

    0.13: Fine Friendships (20/06/2019)

    Congrats team!
  14. RedEagle_P1.

    P1 Building Competition! #7 - City Cars

    2 more hours left all! Next up:
  15. RedEagle_P1.

    Rotating Objects

    Put down a time trigger, set it to -1 repeats (infinite). Then setup a script to "on trigger" "set position (or orientation)" and then have to update the numbers as you wish.
  16. RedEagle_P1.

    Daily Screenshot Thread

    ILOVE city at night!
  17. RedEagle_P1.

    Angled flatten tool

    I would love to see a tool which would work like flatten but at an angle so we can make slopes.
  18. RedEagle_P1.

    P1 Building Competition! #7 - City Cars

    Wow that looks really good! That's gonna be a great addition!
  19. RedEagle_P1.

    P1 Building Competition! #8 - Game Inspiration Challenge

    Ill up it to 5.
  20. RedEagle_P1.

    P1 Building Competition! #7 - City Cars

    I think we will have a test drive next week on Sunday just to try all these out
  21. RedEagle_P1.

    P1 Building Competition! #8 - Game Inspiration Challenge

    I should clarify. When I say "easy to make" I mean something with a possible scope in Ylands. When making games you can only have so much code and so many things to bug fix to make it happen. Otherwise you can't get done in 1 update cycle. The game can have elaborate artistic design.
  22. RedEagle_P1.

    P1 Building Competition! #8 - Game Inspiration Challenge

    I realize this one has started before the last competition is done! I have a good reason for that This one goes on for 2 weeks also for that reason.
  23. RedEagle_P1.

    P1 Building Competition! #7 - City Cars

    Wow I love these! They look great!
  24. RedEagle_P1.

    P1 Building Competition! #7 - City Cars

    Left is a good idea.
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