RedEagle_P1.
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Everything posted by RedEagle_P1.
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P1 Building Competition! #6 - The Server Build
RedEagle_P1. replied to RedEagle_P1.'s topic in Community News
Chief fis going strong: -
How do I find all pickable items in a region? There is a command for this right? @Houp @Rudy.cz
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P1 Building Competition! #6 - The Server Build
RedEagle_P1. replied to RedEagle_P1.'s topic in Community News
Welcome -
P1 Building Competition! #6 - The Server Build
RedEagle_P1. replied to RedEagle_P1.'s topic in Community News
They sure are -
What's your experience with P1 so far?
RedEagle_P1. replied to RedEagle_P1.'s topic in General Discussion
Some people have been sharing on Steam too: https://steamcommunity.com/app/298610/discussions/0/1651043958646199413/ -
I wanted to invite everyone to share their experience with P1 so far. Non-members, devs etc. are welcome to comment too. I am asking this as a lot of people are wanting to join the P1 Creators and want to know more about us.
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P1 Building Competition! #6 - The Server Build
RedEagle_P1. replied to RedEagle_P1.'s topic in Community News
Thanks @Ane -
P1 Building Competition! #6 - The Server Build
RedEagle_P1. replied to RedEagle_P1.'s topic in Community News
Wow... amazing Bee. -
I would love if there was a way to get info from our server to a Ylands game or from our Discord to a Ylands game to be able to do stuff like: Transfer data such as a players reputation between Ylands and our server Enable a whitelist so only discord users can join a server.
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P1 Building Competition! #6 - The Server Build
RedEagle_P1. replied to RedEagle_P1.'s topic in Community News
Looking fantastic -
P1 Building Competition! #6 - The Server Build
RedEagle_P1. replied to RedEagle_P1.'s topic in Community News
Awesome OOooo look forward to it! -
P1 Building Competition! #6 - The Server Build
RedEagle_P1. replied to RedEagle_P1.'s topic in Community News
Yes, please, feel free to add deco The complex will likely be a place a lot of people want to visit so the more park benches, trees etc. the better! -
P1 Building Competition! #6 - The Server Build
RedEagle_P1. replied to RedEagle_P1.'s topic in Community News
@Ane Can you tweet about this contest and/or send a steam update encouraging people to join in and have fun -
P1 Building Competition! #6 - The Server Build
RedEagle_P1. replied to RedEagle_P1.'s topic in Community News
Wow that is looking great -
P1 Building Competition! #6 - The Server Build
RedEagle_P1. replied to RedEagle_P1.'s topic in Community News
Which build are you doing? -
P1 Building Competition! #6 - The Server Build
RedEagle_P1. replied to RedEagle_P1.'s topic in Community News
Any kind -- You just have fun with it I mean dont go tooo tooo big as if its like 300x300 marble slabs big it will be too big for the city. -
P1 Building Competition! #6 - The Server Build
RedEagle_P1. replied to RedEagle_P1.'s topic in Community News
Remember, 1 person per building type. If you want it claim it! -
Glad to hear you are doing your own networking now!
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DEV ANSWER Serious urgent issue with custom maps
RedEagle_P1. replied to RedEagle_P1.'s topic in Editor Bugs & Technical Issues
Tried this too, no luck. -
DEV ANSWER Serious urgent issue with custom maps
RedEagle_P1. replied to RedEagle_P1.'s topic in Editor Bugs & Technical Issues
I just tried it the other way you mentioned to BB cakes with this Dsconfig: { "SessionDataType": "TemplateFile", "SessionData": "C:\SERVICES\ni1427091_3_SHARE\ftproot\ylands/P1 SUNRISE CITY 15_190509152744.ygt", "nMaxPlayers": 8, "Name": "P1 Game Testing", "Password": "", "PrivilegeFilePath": "C:\SERVICES\ni1427091_3_SHARE/ftproot/ylands/permissions.txt" } This has failed. Trying a save next. Where do I get the ysd for a sessionsave? I cant export a save can I? Well I used the one from the original file the save is based on and no dice: { "SessionDataType": "TemplateFile", "SessionData": "C:\SERVICES\ni1427091_3_SHARE\ftproot\ylands/SessionSave.ylandsgame", "nMaxPlayers": 8, "Name": "P1 Game Testing", "Password": "", "PrivilegeFilePath": "C:\SERVICES\ni1427091_3_SHARE/ftproot/ylands/permissions.txt" } -
The only thing you can speed up is crafting from what I understand.
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Ability to disable crafting of certain items
RedEagle_P1. replied to RedEagle_P1.'s question in Suggestions & Feedback
Thanks @houp ! I was wondering, we have a big issue with people dropping cars in the ocean and then not being able to get them out. I'd love to create an event listener which detects an action... either: 1) Call horse 2) Exit Car & Do command Upon the action I would like to teleport their vehicle to them even if the vehicle was not made in editor and has no script attached to it (made on live server) Is that possible? Also, can I charge a car that drives through a point? If so how so? Another question, can I lock off a whole island for people who only have a certain role in a practical non-game breaking way? I have done it before but it had major issues -- likely due to the size of the trigger zone. Another question, how do I teleport someone with their car? -
Ability to disable crafting of certain items
RedEagle_P1. posted a question in Suggestions & Feedback
I would love the ability to disable crafting of certain items in editor. -
Just wanted to say thanks to Ylands devs!
RedEagle_P1. replied to RedEagle_P1.'s topic in General Discussion
like 1000% -
Using the new optimize features I can finally play our P1 City map at 60 FPS!! (Up from almost 0)!! Thank you so much! Super hyped! @Aleš Ulm @Ane @Houp @Rudy.cz & so so many others!