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Legarth

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  1. Legarth

    respawn beacon?

    Some suggestions to respawn/survival I played with some friends, we planned to build a major ship to travel around finding new materials and explore together. However, we don’t dare to travel far away, since dyeing would split you from the group, and dying all together would make our precious ship lost. so being able to make a spawn point on ship or village would be ideal. So as for a spawnpoint my suggestion is like a churge alter with a fair fill in seize and expensive in Resources. Also i was thinking this alter might need to charge up for 5ish days per respawn, to avoid people building it just outside exploring point. If you have to wait 5-7 days (ingame days) for it to work+it being expensive, i think it would be used mainly for positions you stay at long time, like a base or ship. Also giving it long recharge time could make players more careful in their traveling. Also, i would like some features for you to be able to play with friends, dying and not being split up, and then spending an hour trying to get back together. But also dying should have a hugh punishment. I was thinking adding a stretcher to the game, so the players can carry their injured freinds along on foot, in reduced speed, slowly nursing the player back to health. for instance, you could increase difficulty making the injured player require different herb medicine doing this time, to get back to health, that their friends may need to gather while on the road. thanks for great exploration game so far =)
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