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dragondroptv

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About dragondroptv

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  1. dragondroptv

    Can't eat food in multiplayer explore

    I'm having the same eating issue. I was able to fix it by sleeping once, but not that doesn't work. Dying doesn't work either. I've attached my output log output_log.txt output_log_clean.txt
  2. Now, I figure the highest priority from players is the ability to expand the map. From what I gather from other requests it's a little hard on the servers and game to load so much. So here is my out of the box idea! If we sail let's say straight north out of the maps range where it's just blue sea, we would eventually hit a loading screen where you grab everything in a certain range (basically grabbing our inventory and in most cases ship and it's inventory). And load that info into a new game starting us in this case the very south section of the map. I understand we would get the loading screen again and have to build terrain. The maps would need to just keep track of which games are to be loaded from which direction. Example: I start a game called "GAME 1" and I head north until it close GAME 1 and load GAME 2. If i head back south it would close GAME 2 and load GAME 1. If I keep heading south through the entire map of GAME 1 it would load GAME 3. If I continue to head south through the map of GAME 3 it would load GAME 4. So now my exploring would never end! Also, if I have purchased a server I would need to purchase more if I want players to be in more then one "GAME" at time. MONEY MONEY MONEY! FOR YOU! :) Just my out of the box idea? I hope I made sense.
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