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Stephenw1992

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Posts posted by Stephenw1992


  1. I think a good addition would be a comments section for creations, to display who has rated and make a reason compulsory when rating a comp/game and for creators to see the total number of downloads for their creation.

    A comments section really is needed since if an update breaks a scenario, its hard to know if someone doesn't tell you!

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  2. 6 hours ago, handofthesly said:

    Struggling to get solid info on which biomes have gold, as it’s mostly in cave systems on polar desert Ylands but I’m sure I’ve found it in other Ylands too. If anyone can validate where they have found gold with screenshots would be awesome and then I could update the wiki pages

    Caves seem to act like their own biome. i've found them in various biomes and varying depths with different resources. 


  3. On 24/02/2018 at 10:03 PM, svisketyggeren said:

    Any plans to slap on some more detailed textures on stuff in the game? Looks really boring as it is now...everything just blends togehter in fruity color mash because nothing has any detailed textures on it.

    The game is focused on low poly details and texturing, they might add more variety in the future but in general, the low poly textures and detail enables player to build bigger structures and things. its a lot less work to run low poly, low resolution entites compared with higher detailed versions. small additions in detail can make a huge difference in performance


  4. On 26/02/2018 at 8:57 PM, bb cakes said:

    Is the game programmed so that all needed items WILL BE generated?

    no, in explore it seems like it spawns some of the basics but in general everything is biome specific. me and a friend did some research (not sure of his forum username):

    Arid:
    Sulphur
    Saltpeter
    Flint
    Copper
    Sandstone

    Temperate:
    Coal
    Iron
    Flint
    Clay
    Saltpeter

    Taiga and tundra:
    Iron
    Copper
    Coal
    Clay
    Flint
    Snow
    Ice

    Polar desert:
    Snow (shocking, i know)

    Tropical:
    Flint
    Coal
    Iron
    Clay
    Saltpeter

    This link has the biomes with the flora and fauna in each:
    https://ylands.gamepedia.com/Category:Biotopes


  5. 4 hours ago, sslazz.mcfisto said:

    I couldn't find any statements either way after a little search, but is ylands going to support mods? If so, how?

    As far as i'm aware they want modding support in the future but i think its post release, not while it's alpha. (though i could be wrong)


  6. Hey everyone!

    So a few of you might have seen my posts in the past about a map i've been working on...
    I've spent a month altogether working on a custom map for my server i plan to keep expanding and adding to over time and V1.0 is finally done! just putting a couple of finishing touches on it!

    At the moment there are 23 individually programmed vendors, refreshing daily (game day) to offer every (useful) item for sale!

    I have a lot of plans for what i want to add from quests and arenas to cities and (indestructible) apartments!

    Why not come on over and visit or maybe stay a while and build a home?

    12pm GMT the 24/7 Dedicated server (running on a dedicated machine, not VPS or a hosting service) will launch!
    I hope to see you there!

    https://discord.gg/w2eYWTJ

    Ylands_180221_020424.png

    Ylands_180221_015455.png

    Ylands_180225_021843.png

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