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Showing results for tags 'Generate'.
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Hey Ylands Team and Community, The best part of this game is creating your own scenarios/games and play these with friends (my opinion) and thats why I spent the most time with trying things out in your editor, but I still miss some features. I know this game is not finished yet and you have planned a lot, nevertheless I wanna make a whishlist for some futher possibilities in your editor: 1. The possibility to transfer islands (not just objects... with terrain!) into editing maps. 2. Easier terraforming there you can set that the terrain dont get up higher than a ceartain hight (to pretend unwanted hills etc. if you hold left-click for terrain an area faster) and bigger sizes possible. 3. An overview of your map in the editor and maybe editing basic settings for this map in this overview (like the "generate new terrain" option, but you can set climate zones in your map and auto-generate islands on certain places (you can choose where on the map) with configurated and all individual sizes (very little islands should be possible too), but without deleting your existing map). 4. The possibility to have multiple maps in your game (like different game levels). Maybe these things are already possible and I just dont know that... Let me know if there is something I can already do. Thanks for your amazing work! LG Fapi24
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[Suggestion] Generate random structures on world grid
Stoeptegel24 posted a question in Suggestions & Feedback
Is it possible to generate the random structures on the world grid and not based on its bounding box? I would love to find a random generated building on an island and then renovate it, to turn it into my new home. Right now it's hard to add new blocks to the existing structure, because the only way to do it, is by placing it in free place mode.- 1 reply
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- structures
- random
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