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Soondead-27d3f9fbcbfb78c3

Finite resource problem

Question

It is well known that resources on the islands are finite and on a 24/7 multiplayer server the starter islands will become pretty mined out after the first few days. This means new players have little or no chance to get clay or iron to get themselves established, and the game is locked a cycle of desperate building followed by idle waiting for the next wipe.

What if bigger veins contained a few blocks that can't be destroyed and that infinitely "grow" the vein back slowly over time? This would motivate both searching for these "nodes" and the establishment of more permanent, realistic looking mining facilities rather than the current random holes everywhere. Certainly, such permanent mines would be public on some servers, while on other servers this mechanic would trigger trading/roleplay or even aggressive competition over resources. Some would put down their barrier generator over one and effectively control it. Such regenerating veins could even be made to grow exponentially so that a clever mine operator would take out ore carefully for maximum yield over time rather than just strip mining for short term profit.

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