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Scale back paintgun pigment consumption?

Question

I've recently started experimenting with the paintgun but so far it's been a daunting experience, mostly because painting even a tiny 1x1 block consumes  a ridiculous amount of pigment. Painting a whole building is even more tedious than gathering the materials to build it, which is probably the reason why I have yet to see anyone actually bother with the paintgun on any of the servers I've visited so far. The game is almost unique in that it supports unlimited colors, yet everything remains boring grey, boring brown and sickly green.

My suggestion is simple: Scale back the pigment consumption significantly, especially when painting tiny blocks.

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Agreed. Or at least make it so that it doesn't count the same amount of pigment to paint a 1x4 beam and 1x1 block.

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