So I got this idea base on my experience (when playing MP and making custom map) and also heard people that got similar problem. We need something (bubble zone e.g. like "Trigger Zone") that won't allow players to build anything inside that zone, and I wish with that zone we can also disable any damage to anything and anyone. So we can make like "non-combat zone" to protect anything who or which is inside that zone. With this zone, we can minimize griefer actions (e.g. spawn camping, spawn blocking, placing protective barrier that shouldn't be placed there) and also to protect specific random structure from exploitation at the start of the server/game.
Basically this zone can be placed with Editor that works pretty similar like Trigger zone, but has several options (permission to build, non-combat, etc.).
If you agree, please vote this thread so the devs will take a note and start thinking about this zoning. and if you have another similar suggestion, feel free to post in this thread and let us vote it too!
So I got this idea base on my experience (when playing MP and making custom map) and also heard people that got similar problem. We need something (bubble zone e.g. like "Trigger Zone") that won't allow players to build anything inside that zone, and I wish with that zone we can also disable any damage to anything and anyone. So we can make like "non-combat zone" to protect anything who or which is inside that zone. With this zone, we can minimize griefer actions (e.g. spawn camping, spawn blocking, placing protective barrier that shouldn't be placed there) and also to protect specific random structure from exploitation at the start of the server/game.
Basically this zone can be placed with Editor that works pretty similar like Trigger zone, but has several options (permission to build, non-combat, etc.).
If you agree, please vote this thread so the devs will take a note and start thinking about this zoning. and if you have another similar suggestion, feel free to post in this thread and let us vote it too!
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