Energritz_ 107 Posted February 2, 2018 For the last day on our DS, this message has been non stop on the console The Output_log & Output_Log_clean files are 70MBs, each Far to big here to attach here, but its just repeated with this error: This Error starts when the server boots up after the server registers itself .. and is repeated till shutdown. (24hrs) [EX] [00:00:32.21] System.NullReferenceException: Object reference not set to an instance of an object +t ylands.RechargerEnergyModule.HandleDeplete () ylands.RechargerEnergyModule.HandleEvent (String, Object) ylands.Entity.HandleEvent (String, Object) ylands.RechargerEnergyModule.SetReadyToUse (Boolean) ylands.WuRechargerReadyToUse.Apply (RechargerEnergyModule, Boolean) ylands.WuRechargerReadyToUse.Fire (RechargerEnergyModule, Boolean) ylands.RechargerEnergyModule.SettleFlow (EnergyNetworkFlowContext) ylands.EnergyNetwork.SettleFlow (EnergyNetworkFlowContext) ylands.EnergySimulation.Simulate (EnergyNetworkFlowContext) ylands.WorldSimulation.Simulate (WorldData) ylands.UpdateLoop.Update () Share this post Link to post Share on other sites
For the last day on our DS, this message has been non stop on the console
The Output_log & Output_Log_clean files are 70MBs, each
Far to big here to attach here, but its just repeated with this error:
This Error starts when the server boots up after the server registers itself .. and is repeated till shutdown. (24hrs)
[EX] [00:00:32.21] System.NullReferenceException: Object reference not set to an instance of an object
+t ylands.RechargerEnergyModule.HandleDeplete ()
ylands.RechargerEnergyModule.HandleEvent (String, Object)
ylands.Entity.HandleEvent (String, Object)
ylands.RechargerEnergyModule.SetReadyToUse (Boolean)
ylands.WuRechargerReadyToUse.Apply (RechargerEnergyModule, Boolean)
ylands.WuRechargerReadyToUse.Fire (RechargerEnergyModule, Boolean)
ylands.RechargerEnergyModule.SettleFlow (EnergyNetworkFlowContext)
ylands.EnergyNetwork.SettleFlow (EnergyNetworkFlowContext)
ylands.EnergySimulation.Simulate (EnergyNetworkFlowContext)
ylands.WorldSimulation.Simulate (WorldData)
ylands.UpdateLoop.Update ()
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