Ane 1213 Posted July 25, 2016 CHANGELOG Enormous Explosions - 25/07/2016 NEW FEATURES Places of Wonder - both small and big randomly generated locations filled with interesting objects and structures, where players can find interesting items and perform various activities. Their density can be set up while creating a new yland (in the Advanced yland creation panel) and new ones will be added all the time Explosives (dynamites, grenades...) Catapult that can throw everything that is located in the basket behind it (living things like animals can be thrown right now, but the ability to fire players will be added in the next update) Whenever the player is asked to enter a text (mostly to name objects) a confirmation window follows to avoid unwanted texts being used Added "Host a game" button under the "Join" option in the Main menu, where some players were looking for it instead of creating the MP game directly via "Play" Stackable items can be now separated within the inventory (while holding CTRL when dropping them) Identical stackable items can be now merged in the inventory into larger stacks New sulphur and saltpeter veins now exist on ylands, allowing creation of gunpowder Gunpowder-related formulas NEW ITEMS Frag grenade Catapult Sulphur chunk Saltpeter chunk Gunpowder Bomb Dynamite bundle Dynamite stick Improvised grenade Bomb disposal suit and helmet Chainlink fence Potato Potato plant Potato grenade Baked potato Potato seed MAJOR FIXES Fixed issue where players were unable to rename an yland in the basic yland creation panel GUI fonts size slightly increased Fixed Break/Dismantle item buttons not working properly in some cases with items at the inventory Tamed horse should now shake off its rider less frequently Changed the visual representation of horse being fed Camera position tweaked Glass items should now be very easy to break Warning about max. possible yland size allowed for MP is once again shown Horse animations have now smoother transitions Animals are no longer fleeing from predators (until their fleeing behaviour is improved) Fixed some panels still using the old visual scheme Fixed missing or obstructed texts at some panels Fixed issue where typing in texts (e.g. naming an yland) would slow down the game Fixed character visual at the character creation panel sometimes looking different from the initial values All animals now make step sounds Slightly raised gamepad deadzone Fixed issue that sometimes prevented players from connecting to a LAN session Fixed several issues with dyeing and potion making workstation panels COMING SOON Coming Soon to your ylands… Wicked Woodsman! "Timber!" - you might find yourself shouting often from now on, as you witness the beauty of a tree falling down when chopping it down with your freshly sharpened axe. But this is not the only thing you've learnt on the way to becoming a proper survivor, even the one and only Nigel Thornberry would be proud of your skills when it comes to setting traps. When and how to set them is just up to your imagination... or reaction time (for some reason, our creativity might get impaired when being chased by a huge bear). 2 Share this post Link to post Share on other sites
Miguel Preguisa 443 Posted July 25, 2016 What kind of generated structures can I find for example? 1 Share this post Link to post Share on other sites
Ane 1213 Posted July 25, 2016 For example... ...I got into the yland and this is the first place I ran into 1 Share this post Link to post Share on other sites
Miguel Preguisa 443 Posted July 26, 2016 I can't wait to join the picnic! 1 1 Share this post Link to post Share on other sites
Ane 1213 Posted August 11, 2016 Update 11/08/2016 Version 0.15.21872 New way of login and account creation: the login fields are gone and in their place is just a "LOGIN" button that takes you to the standard BI login webpage with the ability to sign up and in through Steam, Facebook, Twitter and G+ (login through via Bohemia Account username/password combination is still possible) Share this post Link to post Share on other sites