Robin Philander 2 Posted November 20, 2018 Hi Devs, I was wondering, have you guys ever considered implementing SpatialOS or similar SDK's(GDK's) into your game as a multiplayer solution. Because I've came across a few games that are going that route, cloud-based services that is. Share this post Link to post Share on other sites
0 RedEagle_P1. 905 Posted November 20, 2018 7 hours ago, Robin Philander said: Hi Devs, I was wondering, have you guys ever considered implementing SpatialOS or similar SDK's(GDK's) into your game as a multiplayer solution. Because I've came across a few games that are going that route, cloud-based services that is. I believe they use Photon Unity Networking right now. 1 Share this post Link to post Share on other sites
0 Robin Philander 2 Posted November 20, 2018 8 minutes ago, RedEagle_P1. said: I believe they use Photon Unity Networking right now. Ooh okay, so they use PUN. It makes sense though...thanks. I actually forgot that they use the Unity Engine to develop this game. Share this post Link to post Share on other sites
Hi Devs,
I was wondering, have you guys ever considered implementing SpatialOS or similar SDK's(GDK's) into your game as a multiplayer solution. Because I've came across a few games that are going that route, cloud-based services that is.
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