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Antimidation

Mining/Resources

Question

  Aside from the creative game mode where you can just place as many blocks as you want without needing resources, I think it might be great if you simply added in random veins of coal, iron, copper, gold, flint, clay, and saltpeter into the ground. This would make mining more interesting as you look for veins under ground as well as provide more resources to the islands. Keep the surface veins but also have it so we have to dig very deep to find more. It might also be cool to add trace amounts of each building material near the vein so we know we are close while digging.

Edited by Antimidation
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I would like to add: in an editor generated game, the game needs to put in all mining resources no matter what biome you choose.  I generated a great arid map, I am going to have to figure out how to get the crucial elements in.

Edited by bb cakes_P1
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