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RedEagle_P1.

Editor Bug: Nade damage is not damage

Question

I made a game where when one player shoots another player the other player is teleported to a certain location. This works with both weapons of All Sorts melee and bullet but not with grenades.

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I did some testing...

The player is not "teleport able" while under the influence of the grenades knock effect.

For all intents and purposes if you really need it, I would put a delay time of about +5 seconds which should be sufficient for the teleport to function properly.

Edited by Igor Quintero

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