Ever since the first Tencent competition, P1 has tried to make 3 racing games which turned out to be real disasters . There are some key issues when it comes to making racing games that I hope can be addressed.
1) Ride-height:
Cars seem to get stuck even on the slightest incline when things are not 100% smooth. Making an incline that actually works is really problematic even on cars which have a high ride-height.
2) Desync:
Often times cars cannot be see by other drives and the location of a car does not seem to be the same on 2 screens. Hard to research this one as it happens to only 30-40% of the population and only at scale.
Hi guys,
Ever since the first Tencent competition, P1 has tried to make 3 racing games which turned out to be real disasters . There are some key issues when it comes to making racing games that I hope can be addressed.
1) Ride-height:
Cars seem to get stuck even on the slightest incline when things are not 100% smooth. Making an incline that actually works is really problematic even on cars which have a high ride-height.
2) Desync:
Often times cars cannot be see by other drives and the location of a car does not seem to be the same on 2 screens. Hard to research this one as it happens to only 30-40% of the population and only at scale.
Share this post
Link to post
Share on other sites