Igor Q. 519 Posted January 15, 2019 Hi When we currently get custom game errors we usually get something like "null variable"... However could we change this to always indicate the object name, ID, and script line that is causing issues? Ex: Time Trigger, ID# 134, Set Count = Count + 1 This would help immensly. Share this post Link to post Share on other sites
Houp 237 Posted January 15, 2019 Hi, you will see more info in next update in GUI but you can find that info in your script log: Script with error: Error message in console: Output_log_game.txt path: Output_log_game.txt content 1 Share this post Link to post Share on other sites