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RedEagle_P1.

Needed: Ability to move and/or generate terrain based on logics

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I could see that getting very complicated very quickly.  Both from BI's perspective designing it, and from our perspective using it.

BUT...  Maybe it could work with a "source" coordinate (as if it were a player's position if they were using the Terraformer) and a target coordinate, plus a Terraformer action to perform on that location?  With a few pieces of information, maybe it could simulate what the Terraformer would do.

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