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Tem Deker

The developers: you must listen to the players

Question

What's next blog? it seems that the devs do not listen to suggestions from the players and continue to make a mess of a game so well done, putting the priorities to things that are not necessary in this game. When it really needs to put more effort into explorer mode and not cressions of missions or bosses.?

For example: the exploration and survival in this game is a more important part of this game, I am not interested in playing races or looking for gold from the missions that I have, I am interested in exploring, going from one island to another, knowing new biomes, building and create or fight with someone: be IA or player. To the change I see only what they do is put boss and dedicate to become a creator of missions? for what? Who is going to create missions, to whom do you need that? If nobody plays?

Now: what is the game needed ...

First, better physics. It can not be that I see rabbits under water or stones flying in air.

Secondly. The most alive nature: that means, better AI, more animals, birds, fish, and much more.

Third place. Natural elements danger. It is fire, storm, earthquake, dangerous caves, and much more.

And finally, less decorated and more functional objects: that means that the spoon, or the pets should have some function and not for decoration, are just examples. Also more things to travel, cars do not work in small islands: either make more large islands or add more elements such as flying boat or airplanes.

With that I want to conclude: they want to take the game to 1.0 when it is full of bugs, it lacks a lot of things to finish to create the natural environment, and the only thing they do is making unnecessary nonsense, I repeat nonsense that does not really improve the game, but it gets worse.

Because I am right that the developers do not listen to the players: because I never saw any votes or that the devs ask: what do players want? It would seem that the only thing they want is to finish the game as fast as possible, whether it's with bugas, finished or not, they do not care.

 

Edited by Tem Deker

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I agree that explorer mode needs some love right now, but also keep in mind the developers are right now helping the community for people such as myself who are trying to make fantastic custom games for people like you.

With this upcoming patch a lot of us map creators will be using new tools to make more cool and awesome games such as this:

Alot of people are posting on the dev diaries and giving their feedback, if you want your voice to be heard, you should post your thoughts on there?
Edited by Igor Q.

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I'm a bit confused, they have already said they are working on around 90% of the things you have just said. 

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I think they are working on the core elements right now(like terrain generator, building mechanic, UI, path-finding, and animation improvement, and a lot more, ofcourse also fixing bugs). Explorer mode is just the surface. While they're working on the core, the explorer mode will be improved with it.

@Tem Deker according to your points:

1. Physic, adjusting this thing needs time, because it involved on many aspect/object of the game, also Ylands physic doesn't cover all objects because if all of them are covered, the game performance will be much heavier than right now. Land-animal under water can be caused by many things like from path-finding, spawn system, etc.

2. Natural aspect. They are working on it already, as you can see from weekly sneaky #1.

3.  Element of Danger. They are also still working on it, as you can see from weekly sneaky #6.

4. Functional objects, yeah they need to add more functional objects to make deeper complexity, but not for unnecessary objects like spoon.. ?

5. Vehicle, yeah that would be great, but it doesn't feel right if the core itself is still bugged.

I know that it seems like they're focus on "Creator aspects" right now, maybe because that aspect is more closer to the core. I mean, Explorer mode and other modes can't be made without creator anyways.. ?

Edited by V-Alfred

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