Christal 425 Posted May 30, 2019 (edited) Many entities can't be welded, it would be fantastic to be able to weld things such as plants/trees, signs, tools, weapons, armor... It would also be interesting to have the choice to generate only a single collision for a specific weld (such as single block) even if that would prevent editing. Edited May 30, 2019 by Christalle 1 Share this post Link to post Share on other sites
Rudy.cz 41 Posted May 30, 2019 Most of the items can be welded, if they are set as "unpickable". There are few instances (plants, trees, signs, containers) which cannot be welded due technical limitations - they are ether animated or have some kind of interaction. In next update it will be possible to turn off collisions for welded items, you can then add impassable barrier to create custom collider. 1 2 Share this post Link to post Share on other sites
Christal 425 Posted May 30, 2019 1 hour ago, Rudy.cz said: La plupart des éléments peuvent être soudés s'ils sont définis comme "non piquables". Il y a peu de cas (plantes, arbres, enseignes, conteneurs) qui ne peuvent pas être soudés à cause de limitations techniques - ils sont animés à l'éther ou ont une sorte d'interaction. Lors de la prochaine mise à jour, il sera possible de désactiver les collisions pour les articles soudés. Vous pourrez ensuite ajouter une barrière infranchissable pour créer un collisionneur personnalisé. Thanks for the answer! Share this post Link to post Share on other sites