Jump to content
Sign in to follow this  
Hunter-Over-Fire

The lag+animation bug

Recommended Posts

Posted (edited)

When you lag the game with a screenshot or something complicated, you may encounter this bug.  The bug causes some animation scripts to greatly drop out of sync.  If you take a look at the image of my V20's Side and main Rods, they don't line up properly, though they were aligned before the lag spike.  This is the Lag+Animation bug.

 

Ylands_200528_150319.png

Edited by Hunter-Over-Fire
New photo

Share this post


Link to post
Share on other sites

Are you trying to synchronize rotation animator? Even if they are aligned in the beginning of the game, they will not perfectly stay like that.

If you want them to be synchronized perfectly then you have to use a lot of math, that involves how much delta time has passed since the last animation frame for each wheel and manually calculating rotation values for this animation frame. This is probably not the answer you want to go with.

I would suggest just letting the wheels rotate individually without synchronizing them. And simply get the grey rod to animate by itself regardless of the wheels. It would still look good and best solution I think.

  • Like 1

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×